pushing the limit.
I have Studio 4.6 and I'm trying to figure out or find a tutorial that will show me how to do images with more than the five people that my system will render in it.
I have a Idea for a image with my main character standing at a rail with multiple people walking by or standing around.
Can someone help or point me to where I can get the help.
Thanks
David
Comments
Ideally you would use LoRes characters, like the ones that Predatron sells in the store here:
http://www.daz3d.com/lorenzo-and-loretta-bundle
But you could also try to use the Lores objs that come with V4 and M4, there is a 17k, 8k, 4k and even a 1k, and you could use them if they are not close to the camera. The clothing may be a problem though, unless you have decimator, and can reduce it a bit.
The other thing is doing multiple renders, and assembling them in Photoshop or similar, as separate layers.
That's what I was thinking. do multiple renders then put them together with Paintshop Pro.
Is there a tutorial out there somewhere that might help me with that?
What you're looking for is Multi-Pass Rendering. I don't have any particular links, but I'm sure if you Google for that phrase, you'll come up with a lot of choices. Some of them may relate more about the different lighting in your scene, rather than different characters/objects, but I believe the composition of the separate renders as separate layers in Photoshop, Paint Shop Pro, or any other 2D graphics app of your choice, should be the same or at least similar.
Save your renders as tiff or png so that you get a built-in mask, using black as the background colour or, if the composition is fixed, render from the back to the front and use the previous layers as a backdrop (but still composite the separate renders rather than taking the render over a rendered back drop as the final image).
Thank You all
I'll give it a try and see what I come up with.
I'll post the outcome.