Uncovert aniblock back to raw key frames for timeline

porunopalporunopal Posts: 16

Hey everyone, I'm back to ask another question.

All the hardwork goes into making the pose and keyframes. From my experience, when I convert to aniblock I lose all my keyframes!

Is there an option to unconvert an aniblock, or undo the convert like CTRL + Z?

Thanks

Comments

  • JaderailJaderail Posts: 0
    edited December 2013

    All the Keyframes go into the AniBlock in the LEVEL of BASE when Viewed as Keyframes, in AniMate to Get to EACH part of the figure you must select the PART in the DS Viewport or Scene Tab. You can EDIT the Rotations (Some what) in the AniMate Graph editor as well.

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    Post edited by Jaderail on
  • porunopalporunopal Posts: 16
    edited December 1969

    I appreciate the reply! I was aware that you could view the keyframes, however is there a method to get those keyframes back into the timeline without manually tweening each joint at the corresponding frame displayed by animate2?

    Thanks for the help!

  • JaderailJaderail Posts: 0
    edited December 2013

    OH, Yes. You Right click on the Animate interface and do Send to DAZ Studio Timeline. You will then have all the Key Frames on the DAZ Studio Timeline and can edit again from there. It is my normal work flow. I find KeyMate a great tool for DS Timeline editing.

    But know this, the Tween effect in the AniBlock WILL be sent to the DS Timeline.

    Post edited by Jaderail on
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