Decimator HU

Comments

  • barbultbarbult Posts: 24,876
    edited December 1969

    I've never seen it so low. I didn't reply at the time, in order to not draw attention to it, in case it was a glitch we didn't want fixed! Thanks for posting it. I didn't buy it, but I bet some people did. Do you use it? I'm curious about how useful it is.

  • patience55patience55 Posts: 7,006
    edited December 1969

    barbult said:
    I've never seen it so low. I didn't reply at the time, in order to not draw attention to it, in case it was a glitch we didn't want fixed! Thanks for posting it. I didn't buy it, but I bet some people did. Do you use it? I'm curious about how useful it is.

    It was possibly a glitch as some have claimed it's never supposed to be on sale ... but once or twice a year it manages to slip into one :-)
    Lowest price I've ever seen it so far ... lower than the previous sale price which is the one I had bought.

    I've used it some ... it's a very simple easy to use plugin to create a lower quality .obj file ... and how low is entirely up to the user.
    After one has the figure all dressed and ready to go ... everything parented or somehow put together, run it through the procedure and the LOD will be created ... switch back to hires is on the Parameters Tab ... keeping it on the LOD, one can export out the new .obj file.
    Possible good uses would be for background figures.

    For those super heavy ships that are created in various programs that are not easily handled by Hexagon, this is GREAT.
    Importing the monster files into D/S, decimate them down to something more sensible ... export out the new file.
    Then in Hexagon one can easily open the new file and remake the ships :-)

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