Is this a bug?

Leo ChenLeo Chen Posts: 697
edited December 1969 in New Users

Why I can not open a .duf file by double clipping the file?
PS: After double clipping the file, DAZ Studio was started but no 3D model was displayed.

PS: I can open the file from DAZ Studio.

Comments

  • JaderailJaderail Posts: 0
    edited December 1969

    Not all DUF files are figures, you might have tried a Texture. That would Open DAZ Studio but do nothing as it needed applied to a Genesis figure or maybe a prop. It is always better to load from inside DAZ Studio by using the Smart Content Tab or the Content Library Tab.

  • TotteTotte Posts: 13,977
    edited November 2013

    Why I can not open a .duf file by double clipping the file?
    PS: After double clipping the file, DAZ Studio was started but no 3D model was displayed.

    PS: I can open the file from DAZ Studio.

    This has been up on the bug list several times. It has "sometimes" worked on Windows and never on Mac OS X (except when DS crashed when you tried it ;-)) So yes, it is a bug, but it is known.

    Post edited by Totte on
  • ShelLuserShelLuser Posts: 749
    edited December 1969

    Just my 2 cents here, but it seems to me as if they are making some progress on this front.

    I recall having files in my Windows 7 jumplist (in the start menu) which turned out to do nothing, but these days I can actually continue working on a render by clicking the file in the jumplist. And because it only shows me the scene files I've been working on and nothing else it's actually a very welcome feature.

    It can be made to work as expected.

  • Leo ChenLeo Chen Posts: 697
    edited December 1969

    Thank you,Totte and Jaderail.

    PS: My computer is running on Mac OSX .

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