Anyone know the typical file path for Luxus Render? Just got Luxus this evening and installed it via DIM. Went to test render and it needs a path which I have hunted for and can't find.
You Need the Free LuxRender installed on your PC, you then set the path in Luxus to the path you installed Luxrender into. Here is the LuxRender home, be sure to install the version your PC supports. http://www.luxrender.net/en_GB/index
That depends on your Graphic card and if it supports OpenCL or not, that is a different feature than OpenGL so look up your Card on the Net to be sure if the option is usable or not.
Hey Jaderail thanks again!
I have NVidia GTX 570M on my notebook and it supports OPEN CL.
I went ahead and updated the drivers and got the OPEN CL version.
Looks great!
Thanks!
I know I should have checked before this, but I had no clue what OpenCL meant — it was too consistent to be a typo for OpenGL, and it was never explained in the Luxus docs, or on the LuxRender wiki pages, or (as far as I've read them) either of the Luxus forum threads. I wonder if there's an easy way to tell which version I actually installed, I can't remember now and I've just discovered I can use the OpenCL version. Maybe I'll be able to crank out a bit more speed in my Luxus renders...?
I wonder if there's an easy way to tell which version I actually installed, I can't remember now and I've just discovered I can use the OpenCL version. Maybe I'll be able to crank out a bit more speed in my Luxus renders...?
First check the name of the folder where LuxRender resides. It might give it away.
Now, I installed it a bit different because I noticed that the original download for Windows was basically a 7Zip executable archive, so I extracted it using Winrar. Even so, my LuxRender sits in:
D:\Program Files\LuxRender_32_SSE2_OpenCL
That gives it away.
Next; inside that folder I have an archive called: LuxBlend26_1.3.1_32bit_SSE2_OpenCL.zip. Not exactly sure what it is; it contains a lot of files which appear to be Python scripts. If that file is present in your directory as well I'd say its safe to say that you got the OpenCL version. Ah; I now know what this is: "The LuxBlend26 archive contains an up-to-date version of the LuxRender exporter add-on for Blender 2.6x.". So that might be able to give it away.
When all else fails I'd simply download LuxRender it again and then extract it. It doesn't need to be installed or something.
I have that .zip so it seems I did try the OpenCL version first and struck lucky. Also, I looked at my Programs control panel and it's named as the OpenCL version in the uninstall list.
Drat, I was hoping I'd be able to get a bit more render speed, needing overnight runs to nudge up over 500 or 1000 S/p are getting a bit tiresome. Thanks for all the useful info.
Drat, I was hoping I'd be able to get a bit more render speed, needing overnight runs to nudge up over 500 or 1000 S/p are getting a bit tiresome. Thanks for all the useful info.
When all else fails (and you have some hardware lying around) then you could always use a network to create some sort of "render hub".
That's what really got me into LuxRender; the networking abilities.
Comments
You Need the Free LuxRender installed on your PC, you then set the path in Luxus to the path you installed Luxrender into. Here is the LuxRender home, be sure to install the version your PC supports. http://www.luxrender.net/en_GB/index
Thanks Jaderail
What do you recommend? OpenCL or No Open CL
What is the difference?
That depends on your Graphic card and if it supports OpenCL or not, that is a different feature than OpenGL so look up your Card on the Net to be sure if the option is usable or not.
When in Doubt Do NO OpenCL to test first.
Hey Jaderail thanks again!
I have NVidia GTX 570M on my notebook and it supports OPEN CL.
I went ahead and updated the drivers and got the OPEN CL version.
Looks great!
Thanks!
More than Welcome. Have fun Rendering.
<headdesk>
I know I should have checked before this, but I had no clue what OpenCL meant — it was too consistent to be a typo for OpenGL, and it was never explained in the Luxus docs, or on the LuxRender wiki pages, or (as far as I've read them) either of the Luxus forum threads. I wonder if there's an easy way to tell which version I actually installed, I can't remember now and I've just discovered I can use the OpenCL version. Maybe I'll be able to crank out a bit more speed in my Luxus renders...?
First check the name of the folder where LuxRender resides. It might give it away.
Now, I installed it a bit different because I noticed that the original download for Windows was basically a 7Zip executable archive, so I extracted it using Winrar. Even so, my LuxRender sits in:
D:\Program Files\LuxRender_32_SSE2_OpenCL
That gives it away.
Next; inside that folder I have an archive called: LuxBlend26_1.3.1_32bit_SSE2_OpenCL.zip. Not exactly sure what it is; it contains a lot of files which appear to be Python scripts. If that file is present in your directory as well I'd say its safe to say that you got the OpenCL version. Ah; I now know what this is: "The LuxBlend26 archive contains an up-to-date version of the LuxRender exporter add-on for Blender 2.6x.". So that might be able to give it away.
When all else fails I'd simply download LuxRender it again and then extract it. It doesn't need to be installed or something.
I have that .zip so it seems I did try the OpenCL version first and struck lucky. Also, I looked at my Programs control panel and it's named as the OpenCL version in the uninstall list.
Drat, I was hoping I'd be able to get a bit more render speed, needing overnight runs to nudge up over 500 or 1000 S/p are getting a bit tiresome. Thanks for all the useful info.
When all else fails (and you have some hardware lying around) then you could always use a network to create some sort of "render hub".
That's what really got me into LuxRender; the networking abilities.