Bryce Help Topics and Tutorial Links
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Bryce Basics
For Absolute Beginners
Bryce Basics
Absolute Beginners Guide to Bryce
First steps (Working with Terrains)
Getting Started
Taking a Different View
Bryce on the Rocks
Making a Realistic Looking Mountain in Bryce
Add Trees
Islands and Tress
Tree Lab
Add Waterfalls and Rivers
How to Make a Waterfall
How to Make a Realistic Waterfall
Adding Primitives
All At Sea
Some Nitty Gritty
Using Multi Replicate
The Golden Shell
Simple boolean operations
Cut It Out
I Prefer White
Sky and Fog
The Sky and Fog Palette - Part One
The Sky and Fog Palette - Part Two
Shadows in Bryce
The Rainbow Connection
Adding Grass and Plants
Making Grass in Bryce
Using Lights
Artificial Sun, Technique for Lighting and Environment
Using 2D Objects (picture objects)
Using 2D Images
Forest with 2D Trees
Populate Your Scene with Flat Trees
Help with Composition of an Image
Environment Concept Art: Composition
In Depth Tutorials
For a more in depth look at Bryce I can recommend these Sites.
The RobinWood tutorial is definitely worth perusing even though it is based on an older version of Bryce.
Beginning Bryce 5 Syllabus
Bryce Tutorials for Beginners
DAZ3D Bryce Wiki Tutorials
Renderosity Bryce Tutorials List
DAZ3D Bryce Tutorials List
Daz 3D Bryce Forum - Bryce Discussion (BryceTalk)
The Bryce Blog***
In Depth Video Tutorials
(SPECIAL THANKS TO David Brinnen and Horo For helping put together this list and providing these tutorials!)
Beginner Videos
Bryce - Getting Started
Bryce 7 Setting Up a Simple Scene
Intermediate Videos
Bryce Include-Exclude to reduce render times feature
Bryce 7 Pro - Modify Volumetric Clouds
Bryce Texture & Material Effects Part 1
Bryce Texture & Material Effects Part 2
Bryce 7 Create a City Scape
Bryce Create Textures on a City Scape
Bryce Specularity Special Effects Tutorial
Bryce Lighting and Skys Part 1
Bryce Lighting and Skys Part 2
Bryce HDRI & TA part 1
Bryce HDRI & True Ambience
Bryce 7 Render Options-Premium Effects
Bryce Render Options and Soft Shadows
Bryce Create Terrains Using DTE
Bryce Create Checkered Tiles
Bryce 7 Anti Aliasing Overview
Bryce 7 Lighting Discussed Part 1
Bryce 7 Lighting Discussed Part 2
Making a Glowing Light
Terrain Editor Techniques Part 1 of 3
Terrain Editor Techniques Part 2 of 3
Terrain Editor Techniques Part 3 of 3
1-a Bryce 7 Slope Filter 1 of 2
1-a-2 Bryce 7 Slope Filter 2 of 2
1-b Bryce 7 Altitude Filter
1-c-1 Bryce 7 Clip and Smooth Clip Filters 1of 2
1-c-2 Bryce 7 Clip and Smooth Clip Filters 2 of 2
1-d-1 Bryce 7 Sin and Saw Filters 1 of 2
1-d-2 Bryce 7 Sin and Saw Filters 2 of 2
1-e Bryce 7 Quantise Filter Overview
1-f Bryce 7 Absolute, Gauss and Power Filters
1-g Bryce 7 Orientate and Snow Puddle Filters
1-h Bryce 7 Curvature Filter Overview
1-i Bryce 7 Color Components
1-j Bryce 7 Blend Modes
2-a Bryce 7 Sine Noise Function-Intro
2-b Bryce 7 Noise Function Overview
2-c Bryce 7 Square Noise Function
2-d Bryce 7 Random Discreet & Continuous Noise Function
2-e Bryce 7 Vortex Noise Function
2-f Bryce 7 Distance Origin and Squared
2-g Bryce 7 Phase Function
Bryce 7 Simple material Project 1
Bryce 7 Simple material Project 2
Bryce 7 Simple material Project 3
Bryce 7 In Depth Metal Material Tutorial
Bryce 7 - Lighting a Landscape
Bryce 7 - Lighting a Still Life
Bryce IBL Light from Inside
Bryce 7 Use Sky for HDRI
Bryce 7 Using IBL Part 1 of 2
Bryce 7 Using IBL Part 2 of 2
Bryce Specularity & IBL Tutorial
Bryce 7 Using Image Based Lighting IBL part 1 of 3
Bryce 7 Using Image Based Lighting IBL part 2 of 3
Bryce 7 Using Image Based Lighting IBL part 3 of 3
Advanced Videos
Shadow Capture Technique Part 1 of 2
Shadow Capture Technique Part 2 of 2
Bryce 7 Volumetric Cloud Tutorial 1
Bryce 7 Volumetic Cloud Tutorial 2
Bryce 7 - Roads onto a Terrain
Bryce 7 - Foam Around an Island
Bryce 7 - Working on DTE Generated Terrains
Veteran Videos
Bryce Making Volumetric Clouds
Tutorials On DVD
Tutorial DVDs to Purchase*
Bryce Mentoring DVD - Videos, Scenes and Resources (NEW!)***
The Learn Byce Series - Volume Three
*Please note Included on these DVDs is some additional Bryce content
*There is also a Low Res Version of these DVDs available to view OnLine here:
This version does not include the Content.
The Learn Bryce Series - Volume One
The Learn Bryce Series - Volume Two
For more information on Bryce from this Website, please visit our Bryce Discussion (Bryce Talk) Forums as well as the Bryce Freepozitory!***
*I want to thank the Community Volunteers Group who made this and all the other Tutorial Lists for this new forum as well as all those who have donated their time to creating tutorials for the benefit of the community (there would be nothing to list without all of you)....Thanks for your hard work and dedication to making these lists possible!*
**If you know of any tutorials you feel would be an asset to this list, please contact me at [email protected] with the subject line: DAZ3D Tutorial List Addition. Be sure to let me know which list(s) and what part of the list you feel the tutorials would best fit and we will review them for inclusion.
*** LIST UPDATED 11/05/2011 ***
Comments
Going through this list on 01/07/2012, any links I find not functioning will be marked [DEAD or information on the update added] Chohole knows I have volunteered to do this and has let me know that the video links are all OK. Ian :-)
Oh I thought it might be worth adding that Horo and I have been working on some more tutorials for Bryce - and if you let this thread be, I will endeavour to update this post as and when I get the time.
Video tutorials for Bryce 7.1 Pro. "New" as of the 27th July 2012
Bryce desert landscape - part 1 - a 15 minute tutorial in two parts by David Brinnen
Bryce desert landscape - part 2 - a 15 minute tutorial in two parts by David Brinnen
Bryce still life project - "capsules" - a 15 minute tutorial by David Brinnen
Bryce lake in a landscape - a 15 minute tutorial by David Brinnen
Bryce shoreline - a 15 minute tutorial by David Brinnen
Bryce DTE > terrain skyscraper - part 1 - a 15 minute tutorial by David Brinnen
Bryce DTE > terrain skyscraper - part 2 - a 15 minute tutorial by David Brinnen
Bryce Depth of Field effect - a 15 minute tutorial by David Brinnen
Bryce Depth of Field effect - for less powerful computers - a video tutorial by David Brinnen
Bryce 'Nuts and Bolts' - using Pan V and Pan H - a video tutorial by David Brinnen
Bryce Abstract 360 HDRI Specular effect - a 15 minute tutorial by David Brinnen
Bryce lighthouse "light beam" effect - a 15 minute tutorial by David Brinnen
Bryce red hot metal effect - a 15 minute tutorial by David Brinnen
Bryce "Nuts and Bolts" - HDRI lighting project - red dragon in a white box - part 1 - a video tutorial by David Brinnen
Bryce "Nuts and Bolts" - HDRI lighting project - red dragon in a white box - part 2 - a video tutorial by David Brinnen
Bryce (TA) True Ambiance still life render of a red dragon - a 15 minute tutorial by David Brinnen
Bryce 10 minute material project - leatherette - a tutorial by David Brinnen
Bryce 10 minute material project - red pearlescent paint - a tutorial by David Brinnen
Bryce 20 minute lighting project - upgrading lighting - a tutorial by David Brinnen
Bryce grass terrains - a 25 minute tutorial by David Brinnen
Bryce light gel underwater effect - a 15 minute tutorial by David Brinnen
Bryce "Nuts and Bolts" - object cubic and spherical mapping - a 30 minute tutorial by David Brinnen
Bryce "Nuts and Bolts" - radial lights - a 30 minute tutorial by David Brinnen
Bryce 10 minute material project - rainbow texture - a tutorial by David Brinnen
Bryce 10 minute material project - using the rainbow texture and scene converter - by David Brinnen
Bryce "Nuts and Bolts" - TA optimised radial lights - a 40 minute tutorial by David Brinnen
Getting a Little Green Man from DAZ Studio to Bryce - a 10 minute tutorial by David Brinnen
Rainbow Vicky effect - a 10 minute tutorial by David Brinnen
Streaming light or "God rays" effect - a 25 minute tutorial by David Brinnen
Bryce "Nuts and Bolts" - TA optimised radial lights advanced - a 15 minute tutorial by David Brinnen
Bryce 25 minute lighting project - upgrading advanced lighting - a tutorial by David Brinnen
Bryce "Nuts and Bolts" - TA RGB response - a 15 minute tutorial by David Brinnen
Bryce 20 scene lighting project - Using IBL with boost light and TA gels - by David Brinnen
Bryce 5 minute scene - TA hue saturation shift trick - a tutorial by David Brinnen
Bryce 20 minute scene lighting project - the Xyzrgb Stanford Dragon - a tutorial by David Brinnen
Bryce 5 minute scene project - turn your Xyzrgb dragon scene into a Vicky scene - by David Brinnen
Bryce 5 minute project - put a label on a jar - a tutorial by David Brinnen
Bryce 20 minute experiment - TA generated caustics - a video by David Brinnen
Bryce 20 minute scene lighting project - TA caustics effect - a tutorial by David Brinnen
8 minute Wings3D project - two part box - a tutorial by David Brinnen
Bryce 30 minute project - using Spherical Mapper to remap from HDRI backdrop onto 2D surfaces - a video by David Brinnen
Bryce 5 minute project - rendering a simple grey scene - a tutorial by David Brinnen
Bryce 15 minute scene - underwater city effect - a tutorial by David Brinnen
Bryce 10 minute scene - underwater city effect - made even more underwatery - by David Brinnen
Bryce 25 minute lighting project - advanced underwater effects - a tutorial by David Brinnen
Bryce "Nuts and Bolts" - material lab channels - an overview by David Brinnen
Using Photoshop or HDRShop to use Masks - Appendix to "making and using masks" - by Horo Wernli
Bryce 15 minute material project - optical illusion moving spots - a tutorial by David Brinnen
Bryce "Nuts and Bolts" - masking and using masks - a 20 minute tutorial by David Brinnen
Bryce 10 minute skylab project - basic sunset effect - a tutorial by David Brinnen
Bryce 25 minute skylab project - adding volume clouds to basic sunset effect - by David Brinnen
Bryce 10 minute skylab project - sunset effect, with clouds and put in a scene - by David Brinnen
Bryce 15 minute lighting project - low pressure sodium lights on a foggy night - by David Brinnen
Bryce 25 minute scene project - wings3D to render to postworks - a video by David Brinnen
Bryce 10 minute project - Wings3D text to Bryce - a tutorial by David Brinnen
Bryce 25 minute scene - anisotropic reflection in a landscape - a tutorial by David Brinnen
Bryce 15 minute scene - using the Spherical Mapper to reduce render time - by David Brinnen
Bryce 10 minute animation project - Kaleidoscope effect - a tutorial by David Brinnen
Bryce 5 minute problem - how to prevent your boat from getting waterlogged? - by David Brinnen
Bryce undocumented feature - the sea foam Easter egg - by David Brinnen
Bryce 15 minute scene - nice light setup using premium rendering - a tutorial by David Brinnen
Bryce 30 minute project - curvature filtering and lighting setups - a tutorial by David Brinnen
Bryce 10 minute project - glowing light emitter object material - a tutorial by David Brinnen
10 minute Wings3D project - making something to import into Bryce - a tutorial by David Brinnen
Bryce 10 minute render project - combine two renders with a mask in PSP8 - by David Brinnen
4 minute Wings 3D project - a quick look at Shell Extrude - a tutorial by David Brinnen
Bryce 30 minute lighting project - obscure lighting experiment - a video by David Brinnen
Bryce 5 minute lighting project - how to set up "obscure" lighting - a tutorial by David Brinnen
Bryce 10 minute lighting project - converting a scene to obscure lighting - a tutorial by David Brinnen
Bryce 10 minute scene project - lighting Eireann.sg's Wings 3D cube - a tutorial by David Brinnen
Bryce 5 minute scene - obscure glows - a tutorial by David Brinnen
Bryce 15 minute scene project - how to set up multiple glowing objects - by David Brinnen
Bryce 15 minute lighting project - specular obscure lighting theory - a video by David Brinnen
Bryce 30 minute project - setting up DS skin textures - initial attempt - by David Brinnen
Bryce 10 minute project - setting up DS skin textures - continued - by David Brinnen
Bryce 5 minute project - setting up DS skin textures - continued to cel effect - by David Brinnen
Bryce 20 minute lighting project - another obscure lighting experiment - a video by David Brinnen
Bryce "Nuts and Bolts" - Render option Reflection Correction - a 10 minute tutorial by David Brinnen
Bryce 15 minute project - turning the rainbow material into a bright star effect - by David Brinnen
Bryce 20 minute effect project - Exotic use of DOF - a tutorial by David Brinnen
Bryce 5 minute scene project - random inkblot generator - a tutorial by David Brinnen
Bryce "Nuts and Bolts" - setting up the default launch state - a tutorial by David Brinnen
Bryce 20 minute beginners project - simple landscape - a tutorial by David Brinnen
Bryce 20 minute project - building a Menger Sponge - a tutorial by David Brinnen
Bryce 10 minute project - building a Menger Sponge (part 2) - a tutorial by David Brinnen
Bryce 20 minute beginners project - simple still life - a tutorial by David Brinnen
Bryce 25 minute lighting project - use sky - a tutorial by David Brinnen
Bryce 10 minute lighting project - use sky appendix - a tutorial by David Brinnen
Bryce 10 minute lighting project - crepuscular rays - a tutorial by David Brinnen
Bryce 5 minute effect project - fluorescent electron edge - a tutorial by David Brinnen
Bryce "TCB" - obscure lighting - a five minute tutorial by David Brinnen
Bryce "Nuts and Bolts" - a useful copy and paste trick - a tutorial by David Brinnen
Bryce 10 minute material project - grey rock with some cracks - a tutorial by David Brinnen
Bryce 25 minutes on landscape lighting basics - working with legacy skies - by David Brinnen
Bryce 20 minute effect project - frost displacement experiment - a tutorial by David Brinnen
Bryce 15 minute scene - simple terrain under advanced lighting - a tutorial by David Brinnen
Bryce 10 minute scene project - abstract space HDRI backdrop - a tutorial by David Brinnen
Bryce 5 minute scene - recursive abstract HDRI backdrops - a tutorial by David Brinnen
Bryce 5 minute scene - recursive abstract HDRI backdrops 2 - a tutorial by David Brinnen
Bryce "Nuts and Bolts" - a 5 minute video on obscure AA topics - by David Brinnen
Bryce "Nuts and Bolts" - breaking down lighting, diffuse, ambient, specular and... by David Brinnen
Bryce "Nuts and Bolts" - multi-replicate - a tutorial by David Brinnen
Bryce "Nuts and Bolts" - multi-replicate 2 - a tutorial by David Brinnen
Bryce 10 minute scene - abstract glowing line effect - a tutorial by David Brinnen
Bryce 15 minute lighting project - variations for multi-replicate 2 - a tutorial by David Brinnen
Using the Ivy Generator - a tutorial by David Brinnen
Using the Ivy Generator 2 - using flip normals - wire sculpture effect - by David Brinnen
Bryce 25 minute talk - organisation and object selection - a tutorial by David Brinnen
Bryce 15 minute scene - quick and dirty photorealism - a tutorial by David Brinnen
Bryce "Nuts and Bolts" - large address aware - a short video by David Brinnen
Bryce 10 minute talk - convert to mesh and mesh object export basics - a tutorial by David Brinnen
Bryce "Nuts and Bolts" - Lens Flare - a tutorial by David Brinnen
Bryce 10 minute scene - Woven Cube - a tutorial by David Brinnen
Bryce 25 minute scene - Woven Cube 2 - a tutorial by David Brinnen
Bryce 10 minute scene - Lighting Skin Experiment 1 - by David Brinnen
Bryce "Nuts And Bolts" - Rendering Efficiency - a tutorial by David Brinnen
Bryce 7.1 Pro Experiments - Obscure Gel Lights - by David Brinnen
Bryce 7.1 Pro Experiments - Lighting Interiors - by David Brinnen
Bryce 7.1 Pro Experiments - Lighting Interiors 2 - by David Brinnen
Bryce 7.1 Pro Experiments - Lighting Interiors 3 - by David Brinnen
Bryce "Nuts and Bolts" - Maximum Ray Depth - a tutorial by David Brinnen
Bryce 7.1 Pro Advanced - rendering inside photographs - by David Brinnen
Bryce 7.1 Pro Advanced - converting procedural textures into image maps 1 - by David Brinnen
Bryce 7.1 Pro Advanced - converting procedural textures into image maps 2 - by David Brinnen
Bryce 7.1 Pro Advanced - converting procedural textures into image maps 3 - by David Brinnen
Bryce 7.1 Pro Experiments - Export a tree as a terrain mesh - by David Brinnen
Bryce 10 minute scene - Grass Tree Recipe - a tutorial by David Brinnen
Bryce 15 minute project - Blending HDRI and Render - a tutorial by David Brinnen
Bryce 7.1 Pro Experiments - Exporting a scene as a heightmap - by David Brinnen
Bryce 7.1 Pro Advanced - Curvature filtering fix for terrains - by David Brinnen
Bit of an advert for the Spherical Mapper and a short tutorial combined - by David Brinnen
Bryce 7.1 Pro Advanced - Setup for SM texture capture cubic - by David Brinnen
Bryce 7.1 Pro Advanced - Setup for SM texture capture cubic appendix - by David Brinnen
Bryce 7.1 Pro Advanced - Using the texture capture cubic setup example - by David Brinnen
Bryce 7.1 Pro Advanced - Using the texture capture cubic setup with SC - by David Brinnen
Bryce 10 minute project - put a photo in the sky and improve your lighting - by David Brinnen
Bryce 20 minute project - put a photo in the sky and improve your lighting 2 - by David Brinnen
Bryce Basics - Composition part 1: How big is that thing? - by David Brinnen
Bryce Basics - Composition part 2: Really how big is that thing? - by David Brinnen
Bryce Basics - Composition part 3: Is that thing big? - by David Brinnen
Bryce Basics - Composition part 4: Is that thing really big? - by David Brinnen
Bryce Basics - Composition part 4b: Another version why? - by David Brinnen
Bryce Made Easy - Star burst space cloud effect - by David Brinnen
Bryce 7.1 Pro Advanced - Blue glass Stanford Dragon - by David Brinnen
Bryce Made Easy - SFX spaceship thrust - by David Brinnen
Bryce Made Easy - Abstract recipe 1 - by David Brinnen
Bryce Experiments - Metallicity and Specular Halo - by David Brinnen
Bryce Made Easy - Abstract recipe 2 - by David Brinnen
Bryce Basics - Camera control an overview for beginners - by David Brinnen
Bryce Landscaping - The importance of lighting - by David Brinnen
Bryce Landscaping - The importance of lighting 2 - by David Brinnen
Bryce Landscaping - The importance of lighting 2b - by David Brinnen
Bryce Landscaping - The importance of lighting 3 - by David Brinnen
Bryce Landscaping - Geocrafting guide - by David Brinnen
Bryce Landscaping - Materials - by David Brinnen
Bryce Landscaping - Extracting Content and Building Libraries - by David Brinnen
Some additional text is included in the video, you may have to pause the video to read it.
Better viewed in HD - some of the controls in Bryce are quite fiddly and small.
For more tutorials visit http://www.bryce-tutorials.info/
*** find out if you are running the correct version of Bryce! ***
Bryce 7.1 Pro - Help, About Bryce - a short video by David Brinnen
And these from Horo on my channel. Please feel free to subscribe, it stops us feeling lonely and sad.
IBL-Advanced: Backdrop Sharpness, DOF and Saturation - by Horo Wernli
Projecting Light - by Horo Wernli
Tiling Objects - by Horo Wernli
Tiling Pictures (on a single object) - by Horo Wernli
Torus - by Horo Wernli
Bryce 7.1 Pro tutorial - Make Fake HDRI part 1 - by Horo
Bryce 7.1 Pro tutorial - Make Fake HDRI part 2 - by Horo
Bryce 7.1 Pro tutorial - Make Fake HDRI part 3 - by Horo
Bryce 7.1 Pro tutorial - Methods for rendering with natural light - by Horo
Bryce 7.1 Pro tutorial - Magic Mirror - by Horo
Bryce 7.1 Pro tutorial - Obscure Lighting for Indoors - by Horo
Bryce 7.1 Pro tutorial - Saving and Exporting Bryce Trees - by Horo
Bryce 7.1 Pro tutorial - FOV as Compositional Tool - by Horo Wernli
OK the list was getting rather long an unwieldy so what I've done is divided all video's into subcategories on my youtube channel. This hopefully will help people find what they are looking for. And I'll also add in links here to new videos.
Bryce "Nuts and Bolts" - Exporting and importing lattices part 1 - by David Brinnen
Bryce "Nuts and Bolts" - Exporting and importing lattices part 2 - by David Brinnen
Bryce "Nuts and Bolts" - Exporting and importing lattices part 3 - by David Brinnen
Spherical mapping scenes for backdrops and including 2d faces - by David Brinnen
Minecraft map export to Bryce - Using jMc2Obj - a video guide by David Brinnen
Minecraft map export to Bryce 2 - Using jMc2Obj - a video guide by David Brinnen
Bryce "Nuts and Bolts" - Embed specular highlights in a materal - by David Brinnen
Bryce Made Easy - Velvet bump recipe - by David Brinnen
Bryce 7.1 Pro Advanced - very high power ambient recipe - by David Brinnen
Bryce 7.1 Pro Advanced - high energy gel light and hue shift trick - by David Brinnen
Bryce "Nuts and Bolts" - Fixing holes in lattices - by David Brinnen
Bryce 7.1 Pro Experiments - Extreme diffuse response - by David Brinnen
Super metallic effect - making impossible materials - by David Brinnen
Extreme materials - a specular neon effect via IBL - by David Brinnen
Extreme materials - a specular neon effect continued - by David Brinnen
Extreme materials - creating an abstract pattern with super reflection - by David Brinnen
Extreme materials - super reflection variation on the neon effect - by David Brinnen
Bryce "Nuts and Bolts" - reflectionless glass recipe - by David Brinnen
Bryce "Nuts and Bolts" - reflectionless glass recipe 2 - by David Brinnen
Bryce "Nuts and Bolts" - reflectionless glass recipe 3 - by David Brinnen
Extreme materials - creating an abstract pattern with super reflection 2 - by David Brinnen
Extreme materials - creating an abstract pattern with super reflection 3 - by David Brinnen
Bryce 7.1 Pro Advanced - using the DTE as a geometry synthesis tool - by David Brinnen
Model a simple gemstone shape in Wings 3D - by David Brinnen
Wings 3D project - wings things with loops - by David Brinnen
Wings 3D project - wings things with loops 2 - by David Brinnen
Wings 3D project - wings things with loops 3 - by David Brinnen
Wings 3D project - wings mobius cluster recipe - by David Brinnen
Wings 3D/Topmod project - double cross mobius - by David Brinnen
Wings 3D project - compact mobius pair - by David Brinnen
Wings 3D project - wrapped torus knot - by David Brinnen
Wings 3D project - twisted mobius cube interlocking shape thing* - by David Brinnen
Stylised renders - a brief overview and a bit of a tutorial - by David Brinnen
Bryce 7.1 Pro - Pencil Sketch Effect - by David Brinnen
Pencil Sketch - Adding Haze and Clouds - by Horo Wernli
Wings 3D project - another twisted looped cube thing - by David Brinnen
Wings 3D project - interlinked mobius loops another way or three - by David Brinnen
Wings 3D project - interlocking torus knots - by David Brinnen
Bryce 7.1 Pro Experiments - simulating SSS basics - by David Brinnen
Wings 3D project - chain link torus knots - by David Brinnen
Wings 3D project - interlocking mobius torus knot - by David Brinnen
Wings 3D project - 36 section chain link loop - by David Brinnen
Wings 3D project - 32 section twisted chain link loop - by David Brinnen
Wings 3D project - two part twisted woven cube - by David Brinnen
Wings 3D project - icosahedron twisted loop - by David Brinnen
Wings 3D, UV Mapper Classic and Bryce - colouring both sides of the helix - by David Brinnen
UV Mapper Classic and Bryce - parametric mapping and repeating images - by David Brinnen
Bryce Basics - Green sky and light - by David Brinnen
Bryce Advanced Topic - combining several heightmaps into one - by David Brinnen
Bryce Basics - Free content cloud over Big Sur - by David Brinnen
Funky Shapes and Metals - making the test shape - by David Brinnen
Funky Shapes and Metals - UVmapping the test shape - by David Brinnen
Bryce Basics - Desert Landscape lighting and materials explored - by David Brinnen
Advanced - using Bryce to process HDRI for use in other applications - by David Brinnen
Advanced - exporting objects from Bryce for use in other render software - by David Brinnen
Bryce "Nuts and Bolts" - metals, anisotropy and "super" metallicity - by David Brinnen
I have been reading posts in an attempt to learn as much as I can ..... and I have to say .... I am in Awe of Daz Forums Administrators and People! You guys are all the best.
And some more
Bryce Made Easy - Glowing stars recipe for sunset - by David Brinnen
Advanced - using custom brushes in the terrain lab - by David Brinnen
Bryce 7.1 Pro Advanced - rendering glass part one - by David Brinnen
Bryce 7.1 Pro Advanced - convert a funky metal into a funky glass - by David Brinnen
Bryce 7.1 Pro Advanced - rendering glass part two - by David Brinnen
And a few more
Bryce 7.1 Pro - world in a tunnel lens effect - by David Brinnen
Bryce 7.1 Pro - world in a tunnel lens effect two - by David BrinnenBryce Landscaping - geocrafting a canyon - by David Brinnen
Bryce Landscaping - lighting a canyon - by David Brinnen
Bryce Landscaping - lighting a canyon advanced - by David Brinnen
Bryce Landscaping - Adding sheer walls to the canyon - by David Brinnen
Bryce 7.1 Pro Experiments - Advanced Obscure Lighting Setup - by David Brinnen
Bryce "Nuts and Bolts" - Reflecting on HDRI example effect - by David Brinnen
Bryce "Nuts and Bolts" - Reflecting on HDRI example effect 2 - by David Brinnen
Bryce 7.1 Pro Advanced - Two minute remix of AOLS - by David Brinnen
Bryce 7.1 Pro - AOLS remix combined render setup - by David Brinnen
Bryce Basics - Using the material, object and sky&fog; libraries - by David Brinnen
Golden Lighting - Example scene 1 - by David Brinnen
Wings 3D project - simple armoured ball - by David Brinnen
Wings 3D project - simple armoured ball 2 - by David Brinnen
Wings 3D project - extracted organic cube twist - by David Brinnen
Wings 3D project - cube twisted ported loop drilled - by David Brinnen
Wings 3D project - Octahedron twisted ported loop - by David Brinnen
Wings 3D project - Octahedron twisted ported loop webbed - by David Brinnen
Wings 3D project - Twisted loop test on five perfect solids - by David Brinnen
Wings 3D project - Art Wade twisted loop test on five perfect solids - by David Brinnen
Wings 3D project - Another twisted loop shape - by David Brinnen
Bryce 10 minute scene - SFX hyper texture for shadowless HDRI - by David Brinnen
Quick conversion of SFX hyper texture for shadowless HDRI - by David Brinnen
Wings 3D project - twisted cube with scaffolding - by David Brinnen
Bryce 7.1 Pro Advanced - plasma lighting effect - by David Brinnen
Bryce "Nuts and Bolts" - Looking around and setting up a DAZ 3D gallery - by David Brinnen
Bryce "Nuts and Bolts" - Create a hyperlink for your DAZ 3D forum signature - by David Brinnen
Bryce 7.1 Pro - Snow on trees effect - by David Brinnen
Bryce "Nuts and Bolts" - Chrome material recipe - by David Brinnen
Bryce 7.1 Pro Advanced - TA image projecting hyper gel light - by David Brinnen
Bryce 7.1 Pro Advanced - TA image projecting hyper gel light improved - by David Brinnen
Bryce 7.1 Pro Advanced - TA image projecting hyper gel light improved modified - by David Brinnen
Bryce 7.1 Pro Hypertextures - promo video 1 - by David Brinnen
Hypertextures - advanced water experiment 1 - by David Brinnen
Hypertextures - advanced water experiment 2 - by David Brinnen
Wings 3D project - make a funky shape - by David Brinnen
Wings 3D project - single interlocking mobius strip - by David Brinnen
Hypertexture driven high contrast gel lit rendering - by David Brinnen
Wings 3D project - general recipe for single mobius web - by David Brinnen
Wings 3D project - bobbly torus knot strip - by David Brinnen
Wings 3D project - three strand torus knot - by David Brinnen
Hypertexture driven ambient reflection mapping - by David Brinnen
Hypertexture driven ambient reflection mapping and scattering - by David Brinnen
An update,
Hypertexture - posterization filter - by David Brinnen
Hypertexture on fuzzy effect - by David Brinnen
Bryce 7.1 Pro Advanced - rendering trees on a terrain - by David Brinnen
Bryce 7.1 Pro Advanced - SSS effect for mesh models - by David Brinnen
Supplementary video - Bump value and polarity tip - by David Brinnen
Wings 3D project - Barley Sugar Twist - by David Brinnen
Bryce Basics - Rendering overview - quality, modes and output - by David Brinnen
Bryce Basics - DS prop material conversions - by David Brinnen
Wings 3D project - torus twist - by David Brinnen
Bryce 7.1 Pro Easy - Spooky trees in Dan's fog - by David Brinnen
Bryce Landscaping - Roy's terrain challenge 1 - by David Brinnen
Bryce Basics - remixing Pro materials - by David Brinnen
Wings 3D project - little Ouroboros critter - by David Brinnen
Wings 3D project - twisted bent rod to single interlocking mobius - by David Brinnen
Wings 3D, UV Mapper Classic and DS - deforming a DS figure - by David Brinnen
Bryce Memory Shortage - and what you can do about it - by Horo Wernli *** Horo ***
Wings 3D - my first UV map - by David Brinnen
Wings 3D - my second UV map - by David Brinnen
Bryce "Nuts and Bolts" - render an unseen objects shadow - by David Brinnen
Wings 3D - glass bubble and bowl - by David Brinnen
Bryce 7.1 Pro Advanced - initial investigation into glass material rendering - by David Brinnen
Wings 3D - make a triply twist it (mobius space) - by David Brinnen
Wings 3D - glass of wine - by David BrinnenD
Wings 3D - add extra structure to a simple model - by David Brinnen
DS project - the door bone is connected to the hip bone - by David Brinnen
Wings 3D - UV mapping primer part 1 - by David Brinnen
Wings 3D - UV mapping primer part 2 - by David Brinnen
Wings 3D - UV mapping primer part 3 - by David Brinnen
Wings 3D - UV mapping primer part 4 - by David Brinnen
Wings 3D - UV mapping primer part 5 - by David Brinnen
Bryce "Nuts and Bolts" - dealing with high resolution terrains - by David Brinnen
Wings 3D - UV mapping a mobius strip - by David Brinnen
Bryce 7.1 Pro Advanced - setting up a curvature based terrain metarial - by David Brinnen
Bryce 7.1 Pro Advanced - use gel - by David Brinnen
Bryce "Nuts and Bolts" - sphere dome light - by David Brinnen
Bryce and DS - sphere fill light and Moon Gate - by David Brinnen
Bryce "Nuts and Bolts" - parallel lights - by David Brinnen
Bryce Basics - interrupted rendering - by David Brinnen
Bryce Basics - render to disc - by David Brinnen
You Tube 300 - what software I use - by David Brinnen
Bryce 7.1 Pro Advanced - create a tracking panorama - by David Brinnen
Bryce 7.1 Pro - putting more than one sun in the sky - by David Brinnen
Bryce Basics - adding a photo sky - by David Brinnen
Bryce quick scene project - space pyramid - by David Brinnen
Wings 3D - Klein bottle - by David Brinnen
And if you want some of the models I made/used in the UV mapping tutorials, here they are in Bryce obp format.
Hatchet https://www.dropbox.com/s/9ocklc9tsd44rzt/Hatchet1.obp
Manual https://www.dropbox.com/s/jv0qhyrj2g3q14x/Manual1.obp
Matchbox https://www.dropbox.com/s/9iybirh43cqjde5/Matchbox1.obp
Cold remedy box https://www.dropbox.com/s/gvc6snxvb5tr5td/My_box.obp
Radio https://www.dropbox.com/s/o2nq3zon9n14kdy/My_radio.obp