The eyes should render fine as this is a graphics chip/card issue, they just don't handle multiple layers of transparency well. A lot of eye textures place a transparency map on the whites to make the pupil invisible, removing it will 'fix' the white.
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The eyes should render fine as this is a graphics chip/card issue, they just don't handle multiple layers of transparency well. A lot of eye textures place a transparency map on the whites to make the pupil invisible, removing it will 'fix' the white.
Thank you very much for explaining this to me...Trish