A New Mocap?

MediaheadMediahead Posts: 120
edited December 1969 in Art Studio

I don't know if it's new, but I just discovered Fastmocap, which is apparently Daz and Poser compatible. Like so many before, it too uses a Kinect camera and is markerless.

If anyone has already tried it, I'd like to hear your review.

Thanks.

Comments

  • Bryan SteagallBryan Steagall Posts: 238
    edited December 1969

    Hi Media Head

    I haven't tried out this product yet (and they say they don't have a trial yet due to security reasons) but I have used other kinect based mocap systems. (so this is based solely on what I read on their site and my previous experience, I sell all kinds of mocap equipment)

    Based on what I see in the video, it looks ok.. general movement seems to be decent, and it may have a good solution for when the character spins around (but you really don't know if what you are seeing has been cleaned up and edited) Kinect and other 1 camera mocap systems have a difficult time with this generally.

    It doesn't track feet or wrists (so you would have to animate this manually) and you can see a lot of skating around of the feet, and even in the videos I can see a lot that would have to be cleaned up and edited to have it look really good. If you are an experienced animator that knows how to fix this, no problem.

    These systems are really good if you only have simple forward facing type animations to do (for example, you are creating a character that is presenting a product) or you are just looking to block out your general movement to refine it manually with keyframing.

    When they do come out with a kinect based system that uses more than one camera, watch out..

  • MediaheadMediahead Posts: 120
    edited December 1969

    Thanks Bryan! That puts it in perfect perspective. I was afraid it was a little too good to be true.
    Any tool to block out movements does help but sometimes the time spent cleaning up a capture defeats the benefit ;)

    Thanks again.

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