dForce Long Hair -how do I reduce shine?
culannmac
Posts: 48
Hi all,
I'm having fun playing with dforce classic long hair, but I havn't figured a fix for one thing. The hair's so shiny it looks wet or oily. I've played with the shader gloss setting with no success. Does anyone have a solution?
https://www.daz3d.com/classic-long-hair-with-dforce-for-genesis-8-females
Thanks
Comments
what shader does it use, Metal/Rough or Glossy/Specular? Also does it use Dual Lobe Specular and Top Coat too?
Metal/Rough, yes to Dual Lobe (1.0), no to Top Coat
well it does depend on the settings so I can only say try this a that and these settings are a PITA to get right IMO.
You could just lower the dual lobe Weight but that isn't very realistic
so you could try and increase both the Dual lobe Roughness channels, remember 0 is super glossy and 1.00 it matt
HOW CAN I FIX IT?
I MEAN IT'S SHINING?
PLEASE HELP,I'M A NEWBIE!
With the dForce Classic Long Hair selected in the Scene Tab, go to the Surfaces Tab and select the Hair there, too (make sure your on the Editor Tab along the top, not Presets)... then scroll down the Parameters to the right of that looking for:
Dual Lobe Specular Reflectivity (Default is 0.75) try turning this most of the way down toward Zero
Specular Lobe 1 Roughness (Default is 0.16) and try turning this up above 0.5 or so
Between the two, by playing around with them in Iray Preview you might be able to get closer to the look you want...
and zero the top coat.
LOTS of shine comes from there.
THANK YOU SOOO MUCH THAT WORKED JUST AS I WANTED ---
THIS FORUM COMMUNITY IS AWESOME!