Cloak , Robe Shoulder Problem !

vyranyxavyranyxa Posts: 0
edited December 1969 in New Users

Whenever i try to model a cloak or a Robe with my 3D program there is tha one issue with the shoulders/armpits..

for example when i try to do somethign like this:

http://fc03.deviantart.net/fs70/i/2013/282/9/0/alice_extra_outfits_by_rini_tan-d6bb47e.png

the black one then my normal genesis/genesis 2 female armpose is NULL ... what exactly do i need to do to make it not mis-stretch?

are there any tutorials for cloaks?

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,958
    edited December 1969

    Does the cloak need to follow the arms? If not you might model it down, or part down, and use handles (extra body parts not matching the wearer) to adjust it.

  • vyranyxavyranyxa Posts: 0
    edited December 1969

    In my workflow i load the base figure ( for example Genesis 2 Female ) into my Cinema 4D , then i wrap my polygons around my figure and use my brush tool to make it fit... but when i load it into my Daz Studio i can apply it but then it looks weird at the shoulder areas :(


    and ive no idea how to solve this... i can do Dresses , skirts , gloves , helmets and all stuff that does not involve arm-pits or shoulders :(

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