Genesis-only Categorization & File Organization

MythmakerMythmaker Posts: 606

After Daz Install Manager hiccups, I stop buying new content from the store to learn Daz content filing and navigation fundamentals. It seems my confusion about finding and saving content is shared by many typical non-Poser, Daz-only Genesis-onwards users. My system is Win64 Dell Precision.

Finding the right Daz tuts is hard enough, finding information specific to Genesis-only users is harder. 90% of Forum/Google/Youtube search fetched Gen3 or Gen4 or Poser-related or Daz3 discussions. New users suffer irrelevant-info-overload.

What is relatively clear to me now (do correct me if I’m wrong)

- Poser format directory and installation files should be ignored by Genesis-only 4.5+ generation users like me, to avoid confusion
- DIM prefers to install to a fresh empty directory. Non C drive is OK.
- I should not merge typical My Library with DIM install path My Daz 3D Library. Just learn to live with multiple directories plus those (Poser format/Products) I don’t use.
- I can add subfolders to both My Library or My Daz 3D Library. It won’t confuse Daz 5.0 or DIM 2.0 in the future. But I must do it from an opened Daz, not from Windows Explorer.
- Don’t touch/alter things inside Data and Runtime. But it’s OK to add subfolders, such as Runtime/textures/Tori_acne/. OR Runtime/TextureAtlas/V5_singlemap.
- If I want to sort and find files my way in Content Library - for example since I only use Genesis onwards I want Genesis to be top hierachy for faster access - it’s better to go the route of Categories>Default>Create SubCategory (My Actors), and not Daz Studio format>Create a folder called My Actors.
- Newly installed purchased items will always appear in Categories: Default: Unassigned, or Vendor-assigned Categories. It’s up to me to right-click re-categorize them according to my own context and logic.
- As long as I diligently save new props - assign content type and category, make it Genesis compatible when saving, it will always appear under Smart Content:Genesis.


What is still unclear...

- If I entered metadata when saving props, do I still need to export/update something to let Daz know about this new metadata before exiting?
- If I created a new “actor personality” with his own new GoZ morph, which format do I save to? Will it be different from a unisex partial-body morph to be used for other Genesis? What’s the difference saving to Shaping Preset, Character Preset, Figure Asset, or Morph Asset?
- What’s the difference between Shader Presets and Shaders under Categories/Smart Content?


Is there anything I need to know about saving my own custom assets/presets that could prevent future Daz 5.0 upgrade confusion?

Amazing if you reach this part. Thank you for your patience!

Post edited by Mythmaker on
Sign In or Register to comment.