Not sure how to fix this (Daz to C4D)
zaintc
Posts: 282
I exported a character from Daz to C4D. The colors, material in the face did not import over, this seems to be the only character having the issue. I am not sure if this a morph issue or not. I have attached the 2 images
in_C4D.jpg
665 x 538 - 61K
In_Daz.jpg
596 x 423 - 53K
Comments
What do you mean by DAZ? DAZ Studio? If so, you may get more help in the DAZ Studio discussion forum. This is the Carrara discussion forum. Carrara is owned by DAZ, but Studio and Carrara are as different as night and day.
What do you mean by DAZ? DAZ Studio? If so, you may get more help in the DAZ Studio discussion forum. This is the Carrara discussion forum. Carrara is owned by DAZ, but Studio and Carrara are as different as night and day.
I wasmt aware of where I posted , sorry. Hopefully the admin will move me
Moved to Nuts & Bolts.
tyvm
I dont have C4D but I will ask anyways...
What were your export options and file type?
Here are my options
Question for you, how does Poser Format Exporter (PFE) work with cities that have cameras and lights with they carry over?
Poser Format Exporter is for poses only, not actual models.
If you are trying to move Poser figures (non Genesis stuff) over to C4D, you may get a much better result with InterPoser Pro as it was designed to allow C4D to read and use the Poser format.
http://www.kuroyumes-developmentzone.com/cinema-4d-commercial-plugins/interposer-pro/interposer-pro-downloads/
85% of my models are Genesis (daz) I have not had much of an issue sofar, except the image I stated in the beginning of this post