System requirements for Daz

dash2128dash2128 Posts: 690
edited December 1969 in New Users

When purchasing a desktop that will run Daz properly, what are the specs (processor, ram, video, ect...) one needs to consider when buying the system?

Also (considering cost): if one needed only to efficiently create still images, rather than moving images, would there be any difference in needed system specs? Or is it better just to upgrade completely?

Comments

  • ChoholeChohole Posts: 33,604
    edited December 1969

    The tech specs are here (for the minimum system needed)

    http://www.daz3d.com/products/daz-studio/daz-studio-tech-specs/

  • mark128mark128 Posts: 1,029
    edited October 2013

    In my experience DAZ needs more memory than the minimums in the technical specs. I started with DAZ on a 32 bit Windows system with 2 GB of RAM. I was only able to render very, very small scenes on that system. I think a minimum usable system would be a 64 bit OS and 4 GB or RAM. I would recommend 8 GB as reasonable system. I have a 16 GB system now, and I have used all that RAM rendering big scenes (10-15 characters with clothes, hair, big set). I'm sort of wishing I had 24-32 GB now.

    The DAZ UI uses OpenGL. You need a system with a good implementation of OpenGL. In my experience the built in Intel graphics cards in many laptops and low end PCs do not have a good implementation of OpenGL. DAZ will crash frequently if you do not have a good OpenGL implementation. The speed of your graphics card is not that important. DAZ uses software rendering, so there is no reason to spend a lot of money for a top end graphics card for DAZ. A good middle of road card is fine.

    The faster your processor the faster you will be able to render. The DAZ 3Delight render engine can use all the processors for parallel rendering, so the more cores you have the better.

    Post edited by mark128 on
  • frank0314frank0314 Posts: 14,066
    edited December 1969

    I would get as much RAM as possible. It will allow you to set up very large scenes. Make sure you get a GPU that supports OpenGL and has dedicated RAM

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