Age of Armour Subsurface Shaders has two problems after install

obsessedwith3dobsessedwith3d Posts: 13
edited December 1969 in New Users

Today, I installed DS 4.6 and installed ONLY Genesis and Genesis 2 content that I manually downloaded (zips) from my account. I did NOT install any Legacy content.

When it came time to consolidate the unzipped files, I found two versions of Age of Armour's Subsurface Shaders.

Subsurface Shaders folder: one version is from 2-28-13 and is 666kb (ooohhh, scary!) in size, the other is from 7-1-13 and is 52kb in size.
That is a colossal size difference. Don't know what to do...

Shader Presets folder: one version is from 2-28-13 and is 905kb in size, the other is from 7-1-13 and is 465kb in size.
That is another rather large size difference. Don't know what to do...


Thanks!

Kevin

Comments

  • JaderailJaderail Posts: 0
    edited December 1969

    This, move the older file/files into place first. Then move the UPDATES into place last. That should give you the base and the updates will only replace the files that need the updates.

  • obsessedwith3dobsessedwith3d Posts: 13
    edited December 1969

    Still won't work.

    The Daz zip unzips to Content\etc., so I can't unzip it directly into "My Daz 3D Library" because everything will be in the wrong spot.

    When I unzip to a temp folder and try to move the files manually, the os (Vista 64), will only let me replace the original file with the newer file, or, turn the newer version into a duplicate file with a (2) tacked onto it's name.

    If I try to drag the newer Age of Armour folder onto the older folder, the os first asks me to merge, I say "yes," and then it asks the same questions again, replace or duplicate.

    Any more hints on how to solve this???

    Thanks!

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