pwToon and front view
![akmerlow](https://secure.gravatar.com/avatar/dab50c4d53ee4f9ecd01f40926201aeb?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fdab50c4d53ee4f9ecd01f40926201aeb_100.png)
When i render in "perspective view", i get good results. But when i choose "front view", something messes up - i'm getting mostly black figure instead of lighted/shadowed. I 'm on daz 4.6 and i use "technical drawing" preset
example:
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/6a/a11296d38f921ab5beedab45d340b7.jpg)
![](https://hpclscruffy.daz3d.com/forums/uploads/thumbnails/FileUpload/6a/a11296d38f921ab5beedab45d340b7.jpg)
problem.jpg
726 x 572 - 117K
Comments
Do ADD Camera and use the Camera view. That should fix it I believe.
I'm having the exact same problem:
When I turn off perspective, all objects using the pwToon shader turn black.
Is there a workaround for this bug? I've tried adding more cameras to the scene, but they all render black when perspective is off (i.e. in any orthogonal view).
Thanks!