Issues using G2 with V4 UV and V4 shape
When I load Gen2 then went to Surfaces and changed to the Victoria 4 uv set, went to shaping tab and set Victoria 4 slider to 1 then went to shaping tab down farther and changed Victoria 4 Body slider to 1...but look what happens to my G2...I get these broken lines on her. Why is this happening and how do I avoid this so I can apply a V4 material to her or is this supposed to happen? Am I changing the wrong sliders? I am tryingso hard to figure this out but its 1 step forward and 2 steps back...I've read so many articles in the forums I can't see straight anymore and none really help with the problem I am having. Thank you if you can help me
G2V42.jpg
1600 x 900 - 556K
G2V4body.jpg
1600 x 900 - 555K
G2V4.jpg
1600 x 900 - 576K
Comments
Did you apply a V4-mapped texture?
Actually I think I got it after hours of playing...
I loaded V4, added the Grace Texture saved it as a Duf
Loaded Gen2, changed the UV to V4, and the shape slider to V4 ( not sure if that is necessary tho)
Now I added my recently saved grace.duf and played with some morphs in Gen2 and added G2 hair
Then I autofitted miss fishers wardrobe dress to G2, and played with the poses for both Genesis1 and dress
so I think I managed to figure out how it all works sort of and here is a render of my work today
Converting the textures to DUF is a pre-requisite of V4 for G2F for the textures to work right.