Generation X Not transferring all M4 ++ morphs
pyropete
Posts: 0
To try out Generation X, I thought I’d use “the man in the mirror” morph set.
When I did, some worked & others were highly distorted. To find out what FBM’s worked & which did not.
I found that the “BeerBelly” did NOT work.
So I expanded the BODY tab & found it was missing from the list of morphs (yes I had dragged the M4++ morphs in first)
Evan dragging the single BeerBelly morph didn’t add it to the list.
An ideas on how to get around this?
Comments
If you right-click in the Transfer window you will get a pop-up menu which has a sub-menu called "Show in list". Here you can choose to display different categories of morphs. Check on some of these and you might see what you're looking for.
Thanks for the info, but it still dosn't show "Beer Belly" & i've noticed "Thin" is also missing.
below are some comparisons of beer belly, thin & man in the mirror 04
I don't have 'Man in the Mirror', but BeerBelly and Thin are part of Michael 4 Morphs++. I transferred them like this:
a) Select Michael 4 from the 'Recent' menu;
b) Click on the 'Select' button and 'Set All Values to Zero';
c) Right-click in the Transfer Window and from the 'Show in list' menu check 'No Controlled Morphs' and 'Hidden Morphs/Controllers';
d) Drag-and-drop the morph you want to transfer from your Content Library into the GenX Transfer Window;
e) Expand the 'BODY' list - you should see the morph listed there. It will have a check in the Type column. Now click on the check box to the left in the Morph column;
f) Select the 'Selected Morphs' option (the one without brackets after it), and make sure 'Michael 4' is the selected figure in the list below that;
g) Click on the 'Transfer' button - the morph will now be transferred.
h) Close DAZ;
i) Open DAZ;
j) Load Genesis;
k) The morph you transferred should be under Actor > Generation X > Morphs|Shapes > Morphs++ > Full Body.
That is the basic transfer method with no frills or customization. It should demonstrate at the very least that the transfer can be done. Good luck. :coolsmirk:
Maybe I’m just not wording this correctly.
I’m not talking about morphs being ticked or not. It’s the actual morphs “Beer Belly” & “Thin” that are not on the list of morphs hence they can’t be ticked or not ticked when there’s no morph there.
As shown in the previous pictures, I created a pose file with just the “beer Belly” morph.
I then created another pose file with the “Thin” morph selected.
Then in DS GenX I selected Michael 4 from the recent list, dragged in the ++ morphs, then the Beer Belly pose file, clicked on transfer, filled in the dialogs to save the file. Quit DS. Restarted DS, went to the shaping tab, found the new “
Beer Belly” morph, set it to 1 & nothing happened. See the results in the top 2 pictures (from my previous post)
I then repeated the above but with the “thin” morph, & again it did nothing. See the middle 2 pictures.
Every Head I’ve done & every body (if they don’t include those morphs) work fine for both Michel 3 & Michael 4
I have included several screen dumps to show that “beer belly” & “thin” are not there.
(i did also try your method, but neither of the morphs appeared)
The pose file you're creating won't contain the actual morph, just a strength preset for the dial. Give me a minute to reinstall GenX and I'll see if it's happening for me, too.
/edit
I see the morph in the list just fine. I dragged over M4, then his Morphs++ injection. BeerBelly is under the BODY heading Right Click > All > Transfer:OFF so you don't get anything you don't want by mistake. Double click the "0" in the Value column and change it to a 1 as GenX will only transfer non-zero values. Take a look at my screens for my settings. BeerBelly works just fine for me.
Well, it looks like you're going to have to uninstall and reinstall the Michael 4 Morphs++. If you've got DIM it should take you all of 10 seconds.
At last, it's working, re-installing fixed the problem.
Thanks to all for the help