Vanguard's corner of the virtual world

VanguardVanguard Posts: 483
edited December 1969 in Art Studio

Since this site doesn't have a gallery, yet, or the ability to credit the wonderful products the talented PAs and vendors provide, without which this user would be still twiddling his thumbs in front of some renders of cubes and spheres, I wish to share how I have used content I have bought at this fine store and community.

To start I will share one I have had a few questions about. I call it "Art Nouveau Gilt Clock" although I am sure it is about as far from "Art Nouveau" as you can get. Probably more like the decorative and 'heavy' art of the Victorian age, which Art Nouveau sought to pull away from.

The piece uses the following content available here

Genesis 2 Female, the base figure for the ladies.
DAZ Studio Pro 4.6

Poses and figure shapes from
Art Nouveau Fun Kit

Hair
Tears Hair for Genesis

Outfits
Grecian Goddess Outfit

The clock from this set. The face and textures where modified in Photoshop. the face background is a pattern derived from Filter Forge pluginfor Photoshop
West Par kDay Room Recreation

The matte gold surface for the figures, the gold on the censers, the mother of pear for the outfits and hair, the bronze for the sconce bases are from
Gemologica

The niche and table are from
Baroque Grandeur

The wall sconces are from
Dream Home: Dressing Room Furniture

The cigar smoke is from
Fire and Smoke for DAZ studio

The base and back of the clock were made from the "Refuge" set by DM from Rendo
The flowers and vase are from Lisa Botanicals

an_clock.jpg
1200 x 1600 - 539K
an-clock-front-lo.jpg
1200 x 1600 - 604K

Comments

  • NovicaNovica Posts: 23,887
    edited December 1969

    That is a very unusual composition- I know you had fun putting it all together! I really like the different poses, particularly the one on the top in the middle, looking down toward the face of the clock. The dark background behind the timepiece really makes the figures pop. Very creative!

  • mori_mannmori_mann Posts: 1,152
    edited December 1969

    Now there's a clock! Nicely put together. I do feel a bit sorry for the lady carrying the full weight. She doesn't seen to be bothered by it much, though.. ;)

  • VanguardVanguard Posts: 483
    edited December 1969

    mori_mann said:
    Now there's a clock! Nicely put together. I do feel a bit sorry for the lady carrying the full weight. She doesn't seen to be bothered by it much, though.. ;)

    I think that is why there are so many "tired" looking ones at her feet. Perhaps they each take turns? :)
    After I did this I thought to myself these types of pieces, in the real world, usually have some meaning behind each figure, an allegory. I guess the time to think of that is before you start on something :P

  • StorypilotStorypilot Posts: 1,675
    edited December 1969

    I really like it Vanguard. I liked seeing it in the festival thread, and I like seeing it again and especially with another view here! The lighting and skin tones and just the sense of old world texture in the environment is all very lovely.

  • IndigoJansonIndigoJanson Posts: 1,100
    edited December 1969

    Thanks for sharing how you put this together. I too was impressed with this in the festival thread, and my reaction was that a lot of work must have gone into it. Very interesting to have this behind-the-scenes peek.

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