Is anyone else having issues with loading ( problem solved)

TrishTrish Posts: 2,625
edited September 2013 in New Users

The product is called the tavern of mog ruith.....I have the house and the expansion The DIM installed it and normally everything it installs works.........

help.jpg
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Post edited by Trish on

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    I don't have the Tavern, but it looks like the scene files cannot find the 'data' folder.

    Since you used DIM, you can go to the Installed tab, find the Tavern, right-click on it, and check the Installed Files option. It will tell you what has been installed and to where.

    It may be that the folder that holds the data folder, is not listed as a DS formats folder in the Content Directory manager, but check where DIM installed it to first.

  • TrishTrish Posts: 2,625
    edited September 2013

    Jimmy; It seams to list a bunch of materials and I can't find the props it is asking for.......The scene file in the content library looks the same as the smart content.......

    tavern.jpg
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    Post edited by Trish on
  • ChoholeChohole Posts: 33,604
    edited September 2013

    You say you have the House of Mog Ruith and the expansion, but do you also have the interior.

    http://www.daz3d.com/house-of-mog-ruith-interior

    Some of the props would appear to come from that one.

    Post edited by Chohole on
  • TrishTrish Posts: 2,625
    edited September 2013

    :-)chohole; no I didn't, but I do now.....LOL thanks so much....It will be years before I figure this program out....LOL Trish

    Post edited by Trish on
  • ChoholeChohole Posts: 33,604
    edited December 1969

    Well you know my thoughts on that :coolgrin:

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    Another complication is that it seems all of Jack Tomalin's older stuff (including Redhouse items) are gradually being updated with modern D|S4.6/Legacy/Poser installations. I've had to re-install a bunch of items where a new(ish) texture set calls for D|S4.6 format /data/ files instead of any earlier /data/ files from previous scene saves of the original building props. A bit of a nuisance, but once it's all sorted out the scenes should load more smoothly.

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