Missing piece of mesh off Toon Amy

guy_2a97dd80cbguy_2a97dd80cb Posts: 0

Hello chaps,

I'm not new to 3D but am new to Daz Studio. So forgive me if my terminology is confusing..

I'm animating Toon Amy, on top of a Genesis character. I'm keyframing animation using KeyMate and GraphMate.
I've just finished animating the scene and have noticed that the palm of her hand is now missing. See attached.

I'm not sure what I did to do this. Have I deleted part of the mesh? Maybe hidden it somehow? The bone for the left hand is still there, and when I hover my mouse over it, the transparent mesh of the hand is shown.

I don't really want to throw out what I've done.

Thanks for any help

Guy

Daz_MissingHand.jpg
688 x 545 - 55K
Post edited by guy_2a97dd80cb on

Comments

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    You probably hid it by mistake. Use the regular selection tool and click on the missing part. If you check your scene tab, you'll probably have left hand or right hand selected and the little eye to the left is closed. Click the eye to open it and make that part visible again.

  • guy_2a97dd80cbguy_2a97dd80cb Posts: 0
    edited December 1969

    Yep, you're right.

    User error..
    Although I'm not surprised..

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    *points to sig*

    ;)

    (don't worry- I've had to replace myself a few times lol)

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