Best way is the create a NULL then use Point at on both eyes set to the Null. Now move the Null to what looks best to you from the Camera, now Parent the Null to the camera. Now the Null follows the Camera and the eyes follow the Null.
Simpler way is to select each eye (click on the eyeball) and in the Parameters tab, go to Misc. and then "Point At..." and select the camera you're using (you'll need to create a camera rather than simply using the perspective view).
But for some reason Jaderail's method seems to work better, or at least more consistently.
But for some reason Jaderail's method seems to work better, or at least more consistently.
Wink, sort of why I suggest this method the most. You can also Un-Parent the Null and control where your figure is looking as long as you keep the Null in front of the figure. It seems to work best when the Null is placed a little behind the object the figure is looking at.
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Best way is the create a NULL then use Point at on both eyes set to the Null. Now move the Null to what looks best to you from the Camera, now Parent the Null to the camera. Now the Null follows the Camera and the eyes follow the Null.
Simpler way is to select each eye (click on the eyeball) and in the Parameters tab, go to Misc. and then "Point At..." and select the camera you're using (you'll need to create a camera rather than simply using the perspective view).
But for some reason Jaderail's method seems to work better, or at least more consistently.