UberEnvironment2 - Can Anybody Explain The Result Of This Simple Test? [UE2 problems/fixes]

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  • FG3DFG3D Posts: 7
    edited April 2021

    It's a very old topic but since Uber Environment 2 is still present in Daz Studio I try to give my contribution. Perhaps this can be a solution.
     

    Sphere correction
    As already explained in other comments and posts, the sphere has the wrong UV and it is also rotated on the Y axis.

    My advice would be to delete it and replace it with a correct sphere. In any case it is possible to solve the problem by proceeding in this way

    • Show hidden properties
    • Unparent EnviromentSphere
    • Unlock Y Rotate
    • Unlock X Scale
    • Set X scale to -100 (This way we avoid having to flip all the images we want to use.)

    Now we need to rotate the sphere on the Y axis

    • Set Y rotate to 108

    The sphere is now in the correct position



    UE2 Shader Correction

    • Set X Rotation to -90 (to solve the problem Y up / Z up)

    I believe that there is also a flip problem in the shader (similar to that of the sphere)...

    Unfortunately we cannot use the same system we used for the sphere on the x scale parameter. Giving it a value of -100 will have no effect, this means that all the maps we will use will have to be edited with a software like Photoshop by making a "horizontal flip".
    We now have two options.

    1. Parent  EnviromentSphere to UE2
    2. Create a new group by inserting the two elements there.

    I recommend creating a new group.
    Before doing this I recommend locking all the parameters of translate, rotate and scale of the two elements.
    It is likely that just done the group is moved to some transform values. Just simply reset these values.
    Done.


    Map

    HDR or TIFF file?
    HDR sometimes gave me inaccurate shadow calculation results, TIFF files always seem to be correct

    Sorry for my terrible way of writing in English

    Maurizio

    UE2_Sphere_Original.jpg
    550 x 581 - 36K
    UE2_Sphere_Flip.jpg
    550 x 581 - 36K
    UE2_Sphere_Flip+Yrotate.jpg
    550 x 581 - 31K
    Post edited by FG3D on
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