Dynamic Clothing to Conforming Figure

rickfoxxx7@gmail.com[email protected] Posts: 186
edited December 1969 in New Users

Does anyone know of any utility or tutorial to convert Dynamic Clothing to Conforming figure?

Thanks in advance.

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    In what? DAZ Studio dynamics for Genesis, export the zeroed clothing item as OBJ, import that OBJ, and use the Transfer Utility to rig it.

  • rickfoxxx7@gmail.com[email protected] Posts: 186
    edited December 1969

    In what? DAZ Studio dynamics for Genesis, export the zeroed clothing item as OBJ, import that OBJ, and use the Transfer Utility to rig it.

    Sorry. In Poser Pro 2014...

  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    Which figure? For a weight-mapped figure you can do something similar to the Transfer Utility technique, but for a figure using the older parametric rigging system (in DS or Poser) there aren't any really good shortcuts. Why are you wanting to do this?

  • rickfoxxx7@gmail.com[email protected] Posts: 186
    edited September 2013

    Which figure? For a weight-mapped figure you can do something similar to the Transfer Utility technique, but for a figure using the older parametric rigging system (in DS or Poser) there aren't any really good shortcuts. Why are you wanting to do this?

    The figure is little summer dress from rendero. I don't like dynamic clothes, I prefer use a figure, conform and then adjust with the zbrush. So I wanted to know if there was a way to do that in Poser...

    I found this tutorial but the link isn't working: http://wiki.daz3d.com/doku.php/artzone/pub/tutorials/poser/poser-rigging06

    Post edited by [email protected] on
  • Richard HaseltineRichard Haseltine Posts: 100,948
    edited December 1969

    I meant which figure do you want to put the clothing on. Though Poser Pro 2014 does have the fitting room, I'm not sure if that works on pure mesh or if it applies only to already rigged figures - there is, as I recall, a substantial tutorial at the Smith Micro site .

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