I wan't to export my posed genesis 8 character to Blender. I have applied an Iray base skin. Does anybody here know if this will work in Blender? Or should I apply an rsl base skin instead for export to blender?
For some reason the skin texture and material are not exported. When I render my character in Blender, I only get its contour. Are the base skins (mdl/rsl) not supported by the blender cycles render engine? Or should I change something in my export settings in order to export the skins as well as the characters?
Comments
There are two different plugins that will help export materials from DAZ to Blender.
http://diffeomorphic.blogspot.com/p/daz-importer-version-13.html
https://www.daz3d.com/forums/discussion/2877/mcjteleblender-daz-studio-scenes-animations-w-blender-s-cycles-engine/p1
I haven't used either of them so I can't say how they compare in output. You can try them out and see which results you prefer.
For some reason the skin texture and material are not exported. When I render my character in Blender, I only get its contour. Are the base skins (mdl/rsl) not supported by the blender cycles render engine? Or should I change something in my export settings in order to export the skins as well as the characters?