How to apply limb deformation from one scene into another?

pauljacob11pauljacob11 Posts: 203
edited December 1969 in New Users

I've asked this question at the end of another post but it seems to have been overlooked. Here goes again: I've deformed the leg of a figure manually without applying any morphs. How to save the deformation and then apply it to that figure in new scenes?

Comments

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited August 2013

    Save it as a pose preset. File > save as > pose preset. Give it a name and save it where you want in your library, then on the next box that comes up, right click > uncheck > uncheck all, then right click > check only > check all modified. You'll have to search the checkmarks to make sure nothing you don't want included is checked.

    For example, if I y-scale the left thigh only, I'll have checkmarks through Genesis > Hip > Pelvis > Left Thigh > General > Transforms > Scale > Y Scale.

    Post edited by Lissa_xyz on
  • pauljacob11pauljacob11 Posts: 203
    edited December 1969

    Thank you Vaskania, will follow instructions carefully and then report, perhaps tomorrow. Appreciate your help.

  • pauljacob11pauljacob11 Posts: 203
    edited December 1969

    How do I apply the pose preset to a new scene?

  • Lissa_xyzLissa_xyz Posts: 6,116
    edited December 1969

    Load a character, select it in the scene tab, then double click it from your content library tab.

  • pauljacob11pauljacob11 Posts: 203
    edited December 1969

    Thank you Vaskania, that worked beautifully. The right foot deform was applied. The right shin which I had made longer than the left didn't change. When I double clicked on the pose preset an option to keep or turn off limits showed up. I tried both with the same result. It appears that I must've not checked or unchecked an item. Again thank you very much.

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