How to apply limb deformation from one scene into another?
pauljacob11
Posts: 203
I've asked this question at the end of another post but it seems to have been overlooked. Here goes again: I've deformed the leg of a figure manually without applying any morphs. How to save the deformation and then apply it to that figure in new scenes?
Comments
Save it as a pose preset. File > save as > pose preset. Give it a name and save it where you want in your library, then on the next box that comes up, right click > uncheck > uncheck all, then right click > check only > check all modified. You'll have to search the checkmarks to make sure nothing you don't want included is checked.
For example, if I y-scale the left thigh only, I'll have checkmarks through Genesis > Hip > Pelvis > Left Thigh > General > Transforms > Scale > Y Scale.
Thank you Vaskania, will follow instructions carefully and then report, perhaps tomorrow. Appreciate your help.
How do I apply the pose preset to a new scene?
Load a character, select it in the scene tab, then double click it from your content library tab.
Thank you Vaskania, that worked beautifully. The right foot deform was applied. The right shin which I had made longer than the left didn't change. When I double clicked on the pose preset an option to keep or turn off limits showed up. I tried both with the same result. It appears that I must've not checked or unchecked an item. Again thank you very much.