first piece in DAZ 4.6

dereklindowdereklindow Posts: 0
edited December 1969 in Art Studio

first piece i have ever done on a 3d program. mixed with some photoshop. i got heroFX alchemy and magicFX but for the life of me cannot get it to work.

breaththeworld_final_copy.jpg
1652 x 1161 - 925K

Comments

  • carrie58carrie58 Posts: 3,982
    edited December 1969

    This looks pretty cool to me!!

  • AJ2112AJ2112 Posts: 1,416
    edited December 1969

    Wow ! that is very cool :-)

  • dereklindowdereklindow Posts: 0
    edited December 1969

    thanks guys! deff will be doing more with this program, super fun to use. and like i said the magicFX i DL isnt working. it will show in my library but when i go to put it on the image it doesnt do anything : \

  • NovicaNovica Posts: 23,887
    edited December 1969

    I don't have it- but for people to help you, are you using DAZ Studio or Poser? There are different instructions for each on the product page.
    Is it something where you have to click on the object to get the materials to work? (As I said, I haven't a clue on this.) It's coming right along, whatever you're doing :)

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    the magicFX i DL isnt working. it will show in my library but when i go to put it on the image it doesnt do anything : \

    These FX items come in two parts; a prop or figure which you must load into your scene first, and materials for that prop or figure, which you must have selected before you try to add a material. If you try to just add an FX material to your scene with no FX object, then it won't work.

    Just thought of something else — some of these FX products are just expansion textures for another product which includes the actual FX objects. What was the exact name of the FX stuff you bought, and do you have any others?

  • dereklindowdereklindow Posts: 0
    edited December 1969

    the magicFX i DL isnt working. it will show in my library but when i go to put it on the image it doesnt do anything : \

    These FX items come in two parts; a prop or figure which you must load into your scene first, and materials for that prop or figure, which you must have selected before you try to add a material. If you try to just add an FX material to your scene with no FX object, then it won't work.

    Just thought of something else — some of these FX products are just expansion textures for another product which includes the actual FX objects. What was the exact name of the FX stuff you bought, and do you have any others?

    ok well, i DL the HeroFX Alchemy MagicFX and when i click on the FXplaneM a message pops up and says cannot find file for "/runtime/geometries/netherworks/FX-plane.obj. possible i need to DL something first before i use it? and i have tried to select objects to put them on but doesnt work.

  • dereklindowdereklindow Posts: 0
    edited December 1969

    ok yup i got it. i know what is wrong. i bought an EXP of the actual FX i have to use. thanks guys! much appreciated for everything!!

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    One thing that might help is seeing the filename extensions — I'm fairly sure this is turned off by default. Pull down the Edit menu, select Preferences, and click on the Content Library tab. Up at the top, make sure the "Show File Extensions" tickbox is ticked, then hit the "Accept" button at the bottom.

    This lets you see in the Content Library/Smart Content tab what type of file you're trying to load into your scene. These are (I think) all old Poser files, so the extensions will be:

    thing.cr2 - a figure, the actual object you must load first
    thing.pp2 - a prop, like a figure except it usually doesn't have moving parts.
    texture1.pz2 - a texture, which can only be applied to an object that's already in your scene

    Note that .pz2 is a bit of a swiss-army-knife file type. It can be used to apply a texture, or a pose, or a morph to an object.

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