Animation in Luxus - no camera movement
DM3D
Posts: 133
I'm attempting to render an animation using the Luxus interface to Luxrender. The renders of course look outstanding thanks to Luxus but I have not camera movement in the animation. I am controlling the animation via Keymate. All of the other elements in the animation seem to change on a frame by frame basis BUT the camera movement is not reflected at all. I can move to a new frame and render that frame only and the render reflects the camera's current position. I only loose the camera influence when rendering a frame by frame animation.
Any thoughts or suggestions on how to resolve this are appreciated.