Change hair material/preset and cloth too
jonas_haag9
Posts: 0
Hey everyone! Hope you guys feeling well.
I have a problem and ive checked the forum for answers and tried their suggestions but it seems that everyone solves it but me... I cant change material/preset for neither hair or clothes. I click on aldora hair in the scene pane and then dubbelclick on material/preset icon and nothing happens. I dont have genesis selected only the hair. I have noticed that this problem also happens with clothing and skin. I have version 4.6.0.18, 64-bit... What can be the problem?
Comments
The first seven materials are for the entire hair, the last seven are just for the bangs.
Make sure that you are selecting one of the first seven mats, like Aldora01_DC.DUF if you want the entire hair to change colour
Hi Jimmy! Thank you for answer. Ive tried that but it doesnt change... Nothing happends with the hair... =S
Can we get a screen capture of the Scene tab and the Mat files?
Im at work now but i can upload a Picture later... It just hit me, could it be possible that i use genesis "one" and the materials are for genesis 2??
No, if the items load the textures should also.
@jonas_haag9
If clothing or hair never comes up textured, it may just be your viewport settings. You need to have Texture Shaded selected as shown below.
LOL! Yes there is that too... TY Jimmy.
Thanks guys i will check that later, but i have render the Picture and nothing happends then? But i will try that when i come home... TY
Hey again, i cant put in hair material by dubbelclick, but i manage do insert it by going the long way. But the hair looks a Little weird, any tip on how to make it more realistic? It looks the same when i render... See Picture.
Regards J
Where are you trying to load the Material for the SallyMae hair from, and can you post a screenshot?
Here is what mine looks like in the Content Library pane, with the Lilac mat loaded.
Thanks alot Jimmy, its solved now! At first a tried to apply them from smart content and Surface but it didnt work out but when I saw your screenshot i tried the content library and it worked... TY
To Apply a Material to any item in DS its just select the item in Scene tab and then apply the Material. You were doing what is needed to apply a Shader to a Material Zone of a item. That is a different thing than a material made for the Item.
Some Items DO require that but only if the Textures come in Shader form.
Okay Thanks Jaderail