tesselate deletes all my shading domains
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When I tesselate an object with shading domains, even if that domain is not selected as part of the selection to tesselate, it deletes all my shading domains...why is that?
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When I tesselate an object with shading domains, even if that domain is not selected as part of the selection to tesselate, it deletes all my shading domains...why is that?
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Because it changes the poly count and kills the uvmap.