Here is start on a project I doing
GreatLord
Posts: 0
Hi
I like some feedback about this render. This time is only me that have done it.
I did post early day what my lite sister did with Daz3D Studio 4.6 pro she is only 6 year old.
But here is something I am doing for my self.
Any comment what you think are wellcome.
show3.jpg
1906 x 915 - 2M
Post edited by GreatLord on
Comments
What I like about your composition:
*That you don't have flowers coming out of her head- the purple group to the right is close but not above her head.
*That she isn't in the middle of the picture, having her offset and asymetrical is a good rule of composition, makes it interesting
*The dappled, uneven light on the ground helps promote the rolling terrain
*The lit part on the VERY far distant right. Don't know if that's built in to the panorama or if you did it- but I like it!
I would definitely tighten her hands on that container- no way would it be staying in her grip :) It's too big and her grip is too light. Need to get a better grip. Perhaps move the hands down a bit, she'd probably have the container more in the middle since it's that big.
Very nice job :) A lovely, vibrant scene
Cathie
Novica
Thanks for the comment.
Yeah the hand grips are not the best, I will try redo it better.
it feal something are missing as well I can not set my finger on
I have now change the hand grip and tighter it.
I also discover the x width on the potter was bit to large it have also been change
If you're willing to try, I'll tell you what I would do to add a bit of depth. See on the left, how in the background, you have light coming in at an angle from the clouds? Put a distant light on the left (as we are looking at it.)
Not trying to "talk down" to you, don't know what level you are on, so this is how to do that- the fastest way.
While in Persective view- go to the blue cube and move your view to the far left (as you are viewing the viewport), and go behind your woman then turn so you are looking at her back.
Go up to Create>Distant Light>then in the popup, select the Perspective View.
Your distant light is now shining from where you had your view :)
Change the color of it to a faint peach- almost white, but peach. Set the intensity (to start with) at about 40%.
TURN OFF ALL THE OTHER LIGHTS in your scene (go to Scene tab, shut the eyes) and see where your light is hitting.
WITH LIGHTS STILL OFF EXCEPT THIS DISTANT ONE:
If you go to Distant Light view (see where it normally says Perspective?) then you are looking from the lights view- and when you move around in the viewport, YOU ARE MOVING THE LIGHT. Get it where you want it.
Go to Perspective View.
Turn on all the lights.
Render.
Show us!
:)
Cathie
Thanks for the small guide.
My skill level is lite bit over programmers hardcore level for design and graphice.
I do most software development.
The frist image is only with distans light and I think it is almost perfect.
Second image here is all light on and I think it is not so good but I post it here as well
It may help you to take a lot at the Golden Rules thread here http://www.daz3d.com/forums/discussion/17976/ which includes a free download that you can use in DS to help you improve with your image construction. May help your little sister as well.
It is very useful in helping you to place things for the best impact.
Also just one little thing that worries me. Your figure is very Static, Try to get some movement into your pose, rather than just having her stand there, some indication that maybe she has just picked the container up or something like that.
Thanks for all advice I will try do better in next version