Glitch in Aniblock?
I'm applying a walk aniblock to a toon generation 2 figure and for some reason it walks with the arms out wide from the body. Is this an issue of an older aniblock not jibing to the bone of a G3 figure? Any workaround? Another glitch is that the figure always jumps location each time the cycle repeats.
Comments
I've read that if you do the following it will work:
1) Load Genesis (male or female)
2) Load desired aniblock
3) Save as animation pose preset
4) delete the Genesis
5) Load Genesis 3 character
6) Load the animation pose preset saved in step 3
While it would no longer be an aniBlock format I read that it does work correctly.
Thanks. I'm giving this a try. How is the post preset applied back to a different character? When I "merge" the save aniblock onto a G3 figure, the figure just adopts a static pose...the last frame of the aniblock. Is there a different way to do this? I don't see the saved post preset as an option in the smart content folder.