(solved) Is there easy way import objects (keep group or parent hieralchis) to ds 4.6 at once?
kitakoredaz
Posts: 3,526
it means,, when I make obj1, obj2,obj3,, etc,, then make one group.
and each objects are arranged with parenting hieralchies in modelor.
then I hope to export and import them at once, in ds 4.6 with keep object, hieralchies.
(at least keep grouping)
but ds 4.6 seems not keep object grouping, they assgined them as face group, then load it as one object.
it seems useful when I hope to save it as rigged prop,, but now I do not hope so.
About my case,, (import them as separate object, keeping group and hieralchies)
should I need to load them one by one, as single object, then set parenti and grouping again?
or there are some easy trick?
Post edited by kitakoredaz on
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A single OBJ file imported into the scene will always give a single node, if you want multiple items you need to set it up as a figure or load each part separately.
thank you ,,so that,, how I make groups or parents each obj , in other modelor,
there seems no meaniing ,when export and import as .obj to ds?
(if I do not set rigs )
then,, if I hope to set some rig to rotate, I may need to set it as figure.
but when making figure,, I must need to load as one obj?
eg, I have two prop obj, then I hope to set rigs for them and connect it,
in that case, I need to import as one obj with two face group?
Yes, I think you need to have a single OBJ. It used to be possible to combine two OBJ files in a single figure, but it didn't work last time I tried in DS4 so I suspect the switch to single-skin rigging has made it impossible (or I was doing something wrong).
Thank you much to teach me clear. I understand what I need for my purpose.