Characters body is disappearing

gsil247gsil247 Posts: 221

So I'm adding clothes to a character and it fits just fine. However, when I go to add clothes on him and close the eye under "scene" regarding the clothes, that part of his body disappears. Example: I'm hiding is boots, but his feet are now missing and I cant even click on his feet with my cursor as it acts as if they are gone completely. I know I can just delete the clothes and the body will reappear, but I want to make one glove appear only, Michael Jackson/Thanos style. 

Post edited by gsil247 on

Comments

  • That's because the clothes are set up as a GeoGraft. In this case it would be fairly easy to fix:

    1. For simplicity just load the base figure and the item you want to partially hide
    2. Switch to Tools>Geometry Editor
    3. Open the Tool Settings pane
    4. Right-click in the Viewport>Geometry Selection>Select By>Follower Auto Hide Groups>the gloves you are using (that selects all of the polygons that would be hidden)
    5. In the Tool Settings pane under Face Groups click the - button next to each bone you will want to be visible (so if you want just a right glove click the - buttons next to teh left hand/arm bones)
    6. Right-click in the Viewport>Geometry Assignment>Set Auto-Hide Faces for Attachment, then select the gloves in the dialogue
    7. Switch back to a standard posing tool, hide the unwanted glove if you haven't - the hand should now be visible
    8. File>Save As>Wearables Preset

     

  • gsil247gsil247 Posts: 221
    edited June 2018

    Step 4 isn't working. As you can see, there is no option that says, "Follower Auto Hide Groups". That is why I reposted the topic. If you can help me I would appreciate it. Thank you for trying though, and your time. 

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    Post edited by gsil247 on
  • gsil247gsil247 Posts: 221

    But if you can help me figure this out, I would gladly pay you for your time. 

  • TooncesToonces Posts: 919

    Hmm, when I want just 1 glove, I use geometry editor to hide it, not the 'eye'.

    When you get into Geometry Editor, you should have a 'Tool Settings' pane somewhere on your screen. If not, you may have to go to Windows > Panes > Tool Settings to show this pane.

    Then in that pane, there is a little tiny button in upper right hand corner. I click on that bad boy and change selection mode to lasso.

    Then I just lasso the glove or shoe I don't want to see, essentially 'selecting it'. There are other ways to select using the + and - buttons, but I like the lasso. Makes me feel like a cowboy.

    Then I click on that little tiny button again > Geometry Visibility > Hide select polygons.

    And bam, all done!

    I've never seen the body part underneath remain hidden. However if this happens for some reason I'd try either of the following:

    - Tiny button again, Geometry editing > Delete hidden polygons -- really nukes that unwanted glove and perhaps gets rid of it's influence on the person underneath.

    - Or: Select the figure with the missing skin. Geometry editor > Tiny button > Geometry Visibility > Show all polygons.

  • gsil247gsil247 Posts: 221
    edited June 2018
    Toonces said:

    Hmm, when I want just 1 glove, I use geometry editor to hide it, not the 'eye'.

    When you get into Geometry Editor, you should have a 'Tool Settings' pane somewhere on your screen. If not, you may have to go to Windows > Panes > Tool Settings to show this pane.

    Then in that pane, there is a little tiny button in upper right hand corner. I click on that bad boy and change selection mode to lasso.

    Then I just lasso the glove or shoe I don't want to see, essentially 'selecting it'. There are other ways to select using the + and - buttons, but I like the lasso. Makes me feel like a cowboy.

    Then I click on that little tiny button again > Geometry Visibility > Hide select polygons.

    And bam, all done!

    I've never seen the body part underneath remain hidden. However if this happens for some reason I'd try either of the following:

    - Tiny button again, Geometry editing > Delete hidden polygons -- really nukes that unwanted glove and perhaps gets rid of it's influence on the person underneath.

    - Or: Select the figure with the missing skin. Geometry editor > Tiny button > Geometry Visibility > Show all polygons.

    There is no lasso mode that I can find anywhere. Maybe I'm just too stupid or using a different verision, but I don't seem to be able to find it. Do you have Skype or something that shows my computer screen in real time? At this point, I can just pay you for your time if so you can show me what i'm doing wrong. Does $10 work

    Post edited by gsil247 on
  • gsil247gsil247 Posts: 221

    I can't find this buttons you speak of. 

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  • TooncesToonces Posts: 919

    I have discord, that's about it.

    And yes, that button is quite hard to find! I circled it for ya.

     

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  • gsil247gsil247 Posts: 221

    It selected it, but as you can see, it destroys his arm completely because the damn glove for whatever reason does this. Does Discord allow you to share screens?

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  • gsil247gsil247 Posts: 221

    Nevermind, I figured it out. Selected the polygon, then click, delete hidden polygons. I still would like to thank you for your time. What kind of giftcard would you like? Steam, Daz, you tell me

  • TooncesToonces Posts: 919

    Haha, free of charge!

    I did PM you my skype username and google voice nbr in case you still needed help.

    Good luck with Thanos!!

  • gsil247gsil247 Posts: 221

    THank you SOOOOOOOOOOO much. See, I got it working

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  • TooncesToonces Posts: 919

    Nice!

    And he has all the infinity stones?! We could be in trouble.

  • gsil247 said:

    Step 4 isn't working. As you can see, there is no option that says, "Follower Auto Hide Groups". That is why I reposted the topic. If you can help me I would appreciate it. Thank you for trying though, and your time. 

    Those instructions were for mosdifying the Auto Hide group on the base figure, not the gloves. I should have made it clear that the base figure was to be selected (it would have been following my steps).

  • SakarosSakaros Posts: 18

    You guys really helped me, too.  Thanks!

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