Surface Adjustments

GotfryedGotfryed Posts: 0
edited December 1969 in New Users

Hi, me again but with something a little different.
With my old DAZ I created a character I call Cupid. I have created him again using the High Fantasy set of Bow, Arrows and Quiver. In the past someone gave me some suggestions for settings in the Surface Tab for Specular, Bump and Reflection settings. They worked great back then but don't come out correctly here. I tried those values, even modified them, but to no avail. I would appreciate it if I could have a new set of values to plug in somewhere to make it render correctly.

Cupid.jpg
1398 x 850 - 310K

Comments

  • SzarkSzark Posts: 10,634
    edited July 2013

    Remove the Reflection map, or reduce the reflection strength or change the reflection colour or do all three. Also increase the Glossiness to about 80 - 90%.

    Post edited by Szark on
  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    Yes, many old Poser sets of that vintage use materials settings that still work OK(ish) in Poser, but in modern D|S versions they wash out the texture with incredibly wrong values for Specular, Ambient, Reflection, or some weird combination. High Fantasy is definitely one of them.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Yeah we had this same question posed a week or so ago http://www.daz3d.com/forums/discussion/25395/

  • GotfryedGotfryed Posts: 0
    edited December 1969

    Thanks for the help. I got Cupid back in good running order once again.
    Now he can fly around in all of my scenes shooting his arrows at people.

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