Selection and parameters tab
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I am reading a tutorial. It says - load a base figure, apply bottom and top clothing, hair and a prop. Done. After a while it says It says - you can select an item on the scene tab and the selected item is highlighted. Then open the Parameters tab and you will see groups and sliders to modify the selected item. So I select the panty and Actor and the sliders are OK. They are OK if I change the selection from the Properties tab too. BUT - they are not OK if I change the selection from the Scene tab. Roughly said changing the selection in parametrs tab only sometimes change the selection on Scene tab and the vice versa. Is this a feature and why or I don't understand something?
Also I see every slider has the option reset. Is the reset value the value of the last save? And is there a reset option for a whole group of sliders?
Comments
Hmmm, very confusing question. What do you mean, they are not ok if I change the selection from Scene tab ? Scene tab is figures, objects or parts that are selected to make adjustments. Paramenters, Surface, etc.... do not affect Scene tab, only figure, objects selected in Viewport window.
Option reset restores original value prior to adjusting. As for resrtoring a group of sliders. You can restore figures/objects back to original state, pose, shape, rigging, by going to Edit > Figure > restore or Object restore.
The only time that you could change a selection under the Parameters tab would be if you had more than one thing selected in either the Scene tab or the viewport. In that case all the selections would show up in the Parameters tab. For example, you could select a figure's right eye, then left eye by holding the Ctrl key, and both would be selected, either using the viewport or under the Scene tab. They would both also show up under the Parameters tab, but only the first eye would be selected there. You need to select both eyes by depressing the Ctrl key to adjust them simultaneously. That is normal behaviour.
Changing your selection in the Parameters tab is only possible if you have more than one thing selected under the Scene tab or in the Viewport. You cannot select a new Figure, Object or Node that isn't already selected in the Scene tab or Viewport, so I don't know what you are referring to when you say doing so will not be reflected under the Scene tab. If it is selectable under the Parameters tab it must already be selected under the Scene tab. Changing your selection under the Scene tab will always result in a change in that available under the Parameters tab. Always. If what you are referring to is the fact that not all sliders for a figure are available under the Parameters tab when you change a selection under the Scene tab (i.e. you go from selecting the entire figure or "root node" to selecting the Head node) that is normal as not all sliders (morphs for example) will pertain to that body part. For example, you are not going to see breast adjustment morphs when the head node is selected (unless your figure has breasts on its head). If what you are referring to is changing the parameter category selected from the left side of the Parameters tab does not change the selection under the Scene tab, that is perfectly normal, since those are parameters, not Figures, Objects or Nodes which are what you see displayed in the Scene tab.
Hmmm... Probably I missed something. Ok, I think I understand now, thanks. It seems when in the scene I select and highlight on the the very top the Gen 3 female, it actually selects all the parts of the Gen3 gemale itself + all the parented objects, right?
I would like to as only about the morph reset option - do they reset to the value from the last save? And is there an option to reset the whole group of morphs at once?
In DazStudio there is this concept of having a current value and a default value. Have a look at the Parameters Settings of some morph or in common any Property - click the gear icon at the top right of the slider.
Regardless of the color theme you are using you can see the current values have lighther and the default values are of darker color in the Parameters pane.
You have options to manipulate the values of what is selected in the scene by the set of actions called Zero, Memorize, Restore and Clear for Figures and Items. These actions can be found in the Options Menu of the Paramerts pane its the icon with the triangle in front of 4 lines somewhere at the top.
Another method would be right-click the Parameters pane and choose Edit Mode from the menu. Now you can select more than one property at a time with holding Shift or Ctrl. Next you can right-click again and the menu offers a lot more actions what to do with the selected Properties - one is Set > Value to have a dialouge for chaning the Default and Current Values all at once.
[Edit]: Correction & rephrase for better understanding
Got it, thanks a lot!
No. If you select the very top of a figure in the Scene pane this is called the Root Node all other things like the bones and parented objects down the Hierarchy tree are called Child Nodes.
To select the Child Nodes right-click on the Root Node or any other Node down the Hierarchy and choose Select>Select Children. See what actualy gets selected by right-click Expand>Expand from Selected.
You see you can right-click almost everywhere to have an extra menu with some options.
The Root Node of a figure is the place where all the shaping morphs can be accessed. While the Child Nodes of a figure representing the bones for posing with joint rotation values or maybe bone scaling to shape them.
While you can select the Root Node to Memorize Figure Pose you can also select for example the Right Collar bone, Select Children and then Memorize Selected Item(s) to have only the pose of the right arm memorized and ready to be restored with Restore Selected Item(s) maybe on another frame in the timeline.
An special case are the Properties under Pose Controls the values are stored in the Root Node while they control the rotations of the Child Nodes. Keep that in mind if you doing poses with memorize/restore selected Items.
So as teh Memorize sets new default values, this means Restore returns the sliders to the default value, right?
@ Chohole Thanks for pointing that out - I've made some corrections for better understanding and rewrite the misleading info.
Yes.