Product compatibility

I have a few questions

 I have focused on G8 characters , but if I buy products that are listed simply as Genesis , does that mean that they are usable for all Genesis characters were simply for G1 characters ?

 Are textures agnostic as far as what characters they will work with ? For example if I buy a texture for the dynamic super suit for G2, will I be able to use it on my G8 characters ?

Comments

  • BeeMKayBeeMKay Posts: 7,019

    The short answer is: No.

    The long answer is, there are workarounds, some things can be made work between generations (clothing, to a limit, or hair), other can't (HD morphs, for example).

    And your second example, clothing textures depend on what clothing they are made on, not the generation. If the dynamic supersuit by the same vendor exists in different generations, if you are lucky, they share texture layout and you can use the texture on all. The Morphing Fantasy Dress (MFD) is one such example, where you can use textures all over the Generations' fit.

    For the rest, strongly recommended readings:

  • I've begun to dig into those links, and there's a lot to take in.

    Still, that gives me a good starting place to understand why things are designed the way they are in Daz3d.

    I guess if I had to have a shape from a non-compatable character, I could export them as a low-resolution obj and then import that as a new morph. I imagine a lot of difficulties could be cleaned up in that way.

    Any other helpful advice or workarounds is appreciated!

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