What is the use of buying pose packs?
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in New Users
What I mean - with some practice you can make the poses you need himself, and the practice you will have to gain anyway. Not to mention even if you buy a poses pack, you probably will need to fine tune it anyway. If they don't contain additional rigging for example, and then you probably can buy the rigging itself.
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Of course, you can do all your poses yourself, no one's forcing you to buy them or use them.
I use them as starting points, and then do the fine tuning. It saves time compared to starting from scratch. And for many casual users, who just "load, select pose, and render", I can imagine that they are all they'll ever need to know about poses.
As for "additional rigging"... there's no such thing. Unless you are talking geografts like mertails, centaurs and stuff.
We can, in principle, make everything ourselves - well, except for actual HD morphs. But not everyone is interested, or feels capable of, the same things so there's a market, even among thsoe who do make the things they are interested in, for the things they aren't.
What Richard said. There are a lot of products that I can certainly replicate myself. But for me, that would mean possibly 10 minutes to 10 hours per instance; saving that time to do things that interest me more is a huge help.
Poses in particular are something I feel expresses your individuality as an artist... but, again, I don't really care about the leap from default position to 'looks somewhat like sitting and leaning over'; for me, the interesting individual bit comes after that.
Anyone can move an arm on a figure into the air. It takes skill, a *lot* of fine tuning and talent to make the character look like it has weight and is waving that arm in the air. And that takes time. A lot of it. And while some people are willing to spend all that time posing the 2nd finger on a character's left hand, I'm certainly not one of them :D The pose sets are all preset rigging information for the poses, not just shape morphs (at least at Daz/for Daz figures). If I had to do poses myself from scratch every time, I'd never do any of this XD You might be skilled in poses, and that's awesome, but most people, especially beginners, certainly aren't, and a lot of people want to make art without having to spend time on the details of posing.
Bottom line, it saves time, often a lot of it. I tend to think of it working with a virtual stage or photo studio. Sure, I can pick up an actor, move them to where I want them and move their body parts around to where I’d like them, but I’d much rather just tell the actor what to do and, if they’re good actors an know their poses, they do it.
I usually have very limited amounts of time for my DAZ fun, and if I can reduce the amount of time spent with setting up scenes I’m all for it. Sometimes using pose packs can make the difference between doing one render or three or four renders in an evening.
A couple of weeks ago I was setting up a scene where I had 20 people in place and I wanted to have them all look at the camera from their various positions. Manually turning/tilting the heads and eyes probably would have taken an hour or two, but RiverSoft Art’s pose script did it in about 10 seconds. An hour or two of my time is worth much more than his script cost me (one of my bet pose purchases ever).
— Walt Sterdan
At first I was against ready made poses, creating my own, which took forever, then I tried a few freebie poses, afterwards I began to purchase pose packs similar to what I desire, then tweak to my desired pose, which saves tremendous amount of time. Also, I like the idea of creating additional poses out of pre made poses as well, then save.
Premade poses, morphs, etc.... to me is a foundation, where artist can personalize models/art to thier progression, especially helpful to newbies, to learn how certain aspects are developed. I learned a lot from purchases I made, especially lighting/skin textures.
Posing is not a simple task but there are types of poses that are harder than normal. Couples and poses to match equipment or vehicles.
@wsterdan , yes, the "Look at me" script is something I'm using in almost every render nowadays. It saves a ton of time.
I think I saw something like that in a tutorial; is this script included by default in Daz 4.10?
No, it is a PA product. https://www.daz3d.com/look-at-me-pose-control
It works only in DS 4.10, though, not any of the earlier versions of the program.
EDIT: Here's the PA's thread of the product: https://www.daz3d.com/forums/discussion/213426/released-look-at-me-pose-control-commercial#latest
They save time like everything else. There is no reason you can't model, rig, texture, and pose every element of your pictures yourself. What century did you want to complete the project in? I compose comics, I like to render at least 3 pages a day. If I took the time to pose every character from an A or T pose every time I'd never get a comic done. I've got a pretty big library of pose sets, I catogorize them by type of pose so I can find them easily, and I tweek them as needed.
I'm a total klutz. i've tried, over the years, to create my own poses. My poor characters screamed in agony till I went back to using my beloved Pose products.
Well, you could create BDSM scenes then:-)
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