Scott's World of Junk -- Real Junk at Incredibly Low Prices!

124

Comments

  • wsgentrywsgentry Posts: 572
    edited January 2019

    I'm  a huge fan of the NIK collection and use it on almost every piece.  Sometimes a lot, sometimes a little but almost always at least a little.

    And well, I read it all lol.

    Will be interested to find out your mirror experiment.  I have a love hate relationship with DOF.  Mostly hate but I love the effect when I can get it right lol.

    Hi Sonja,

    Well, it was the mirror surface settings.  I'll post the settings (and the finished render--duh!) I used today, after work.  It's now dead on sharp and DOF works as I wanted it to work.  The re-render took forever, though. Because of the dark details, it was coming out grainy (Specular Rendering was enabled, too), so I really cranked up the settings on the Render Tab.  What I'll post later today is over 10000 passes long.  I actually stopped it when I got up this morning--it was still going.  So, around 14 hours -- and I have a 1080ti! I suspect there is a lot of multipath stuff going on (fancy word for reflections and their effect on surrounding objects), and Spectral Rendering, too.  

    Now comes the odd thing.. I actually like the render better when the mirror thing wasn't fixed.  It looks spookier, but I've got the DOF effect I wanted, now.   DOF didn't work at all with the original mirror surface settings.  

    I know what you mean about DOF.  Going to perspective view and adjusting is cumbersome sometimes--especially when viewing in Iray.  DOF here (and in the selfie), was difficult because of the problem with the mirror.  

    This has been frustrating, but I learned a lot about surface settings for mirrors! :)  Camera's, too.

    I really like the character, too.  I'm wondering when someone puts her on a piano in a red dress!?

    Side note, I now have 27 Mousso characters!

    Scott 

    Post edited by wsgentry on
  • wsgentrywsgentry Posts: 572

    Here's the finished render of the mirror thing... also, all the surface settings for the mirror.  I think the big thing is this: The set came with image maps as part of the mirror.  I deleted them all. 

     

    Mirror fixed.jpg
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    Good Mirror settings 1.JPG
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    Good Mirror Settings 2.JPG
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    Good Mirror settings 3.JPG
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    Good Mirror settings 4.JPG
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    Good Mirror settings 5.JPG
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  • SaphirewildSaphirewild Posts: 6,668
    wsgentry said:

    @wsgentry

    I like the second render better Scott it is much more dramatic lighting wise.

    it really foucuses in on her face more so!

    Thanks, Saphirewild!  I like it better, too.  Kind of haunting, no? 

    Scott

    Yes it is kinda haunting!!!

  • SaphirewildSaphirewild Posts: 6,668

    May I make a sugestion to you about the mirror render if you really wanted to freak people out you could have put a ghost in her background like right behind her and have her expression show that she finally sees the ghost.

    Kinda like in the movie Candy Man when the woman fist sees him in the mirror the look of horror that came across her face was priceless!

    But I am a big time horror fan so make no mind of me if your not into hauntings and stuff.

  • wsgentrywsgentry Posts: 572

    Saphirewilds,

    I see that you are a horror fan!  That's cool.  I may do what you suggest.  It'd be cool.   Maybe I could make orbs...

    Scott

  • wsgentrywsgentry Posts: 572

    And along the lines of horror...

    He was alone, late at night, in an unfamiliar part of town. He heard music coming from a club. Dark music. Hard music. He turned to his right. He saw a figure, probably a woman in the shadows, fog at her feet. She noticed him, or perhaps she lured him there? Then he heard, "Can I get a light?"

    Her voice sounded sweet, not the kind of voice he would expect in a place like this.

    "Sure." He replied, turning to the right and walking toward her.

    "Thanks." The sweet voice filled his ears.

    He felt compelled to continue to her yet part of him was afraid. Very afraid. Fear won. He stopped.

    "I don't bite." The sweet voice called out to him, yet again.

    He continued, his movements not completely under his control. When he finally saw her, he gasped. He saw her teeth.

    Comments and suggestions are welcome. The closeup is a straight 4k render.

    Got a light Female Vampire long shot with fog.jpg
    1437 x 2158 - 996K
    Got a light female vampire 2.jpg
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  • wsgentrywsgentry Posts: 572

    More Junk! 

    Redo of the closeup... Zoom in if possible.

     

    Got a light 4.jpg
    3840 x 2160 - 3M
  • wsgentrywsgentry Posts: 572

    Yet more junk!

     

    Jullienne wide shot cropped.jpg
    1288 x 2158 - 692K
    Jullienne Closup.jpg
    2160 x 2160 - 2M
  • IceDragonArtIceDragonArt Posts: 12,548

    Nice little story!  The only thing that might make it creepier is well, more teeth lol.  Nicely done, she is a beautiful character

  • wsgentrywsgentry Posts: 572

    LOL!  Thanks, Sonja!

    Here's the character in a long shot with different lighting. 

    Scott

    Vampire new lighting.jpg
    2160 x 2160 - 2M
  • wsgentrywsgentry Posts: 572

    Here's the closeup.  I had to adjust the new lighting some because it worked only with the long shot. 

    Scott

    Vampire new lighting closeup.jpg
    2160 x 2160 - 2M
  • SaphirewildSaphirewild Posts: 6,668

    Here is my opinion for what it is worth she needs to have that cigerette lit and smoking, she also needs some fog around her feet coming up to around her mid section.

     

  • wsgentrywsgentry Posts: 572
    edited February 2019

    Here is my opinion for what it is worth she needs to have that cigerette lit and smoking, she also needs some fog around her feet coming up to around her mid section.

     

    I had fog in the first version... Dunno about the lit cigarette as the title of the picture is "Got a light?"   I'm rendering a version with Volumetric lighting in it right now and it does appear foggy.   So, we'll see what happens.  I'm still learning this stuff.   I spent over a two weeks learning how to use canvases, so that was a big thing.  Dealing with the individual canvases in Photoshop was not easy for me as they're 32-bit floating point color--a lot of Photoshop features will only work with 16-bit and 8-bit color so that was frustrating. 

    I don't know how long this render is going to take.. it has been going just a bit under an hour right now with just over 2600 samples.  So we'll see.  :) 

    Thank you!  I do enjoy suggestions and getting feedback.   I love your work Saphirewild!  :) 

    Scott

    Post edited by wsgentry on
  • wsgentrywsgentry Posts: 572
    edited February 2019

    More junk!  Volumetric lighiting, done a little differently.

    Scott

    Vampire with Volumetric lighting cropped.jpg
    1469 x 1856 - 2M
    Post edited by wsgentry on
  • SaphirewildSaphirewild Posts: 6,668

    That one is just perfect I think!

  • wsgentrywsgentry Posts: 572

    Thank you, Saphirewild!  Thank you so much! 

    Here's the volumetric lighting closeup.  You can see the teeth better in this one.

    Scott

    Vampire with Volumetric lighting closeup.jpg
    2160 x 2160 - 3M
  • IceDragonArtIceDragonArt Posts: 12,548

    I like that last one quite a bit! (both the full length version and the close up)

  • wsgentrywsgentry Posts: 572

    Thank you Sonja!  I think those two are among the top five renders I've ever done (not that I've done a ton).  The full body render does have lighting positioned slightly differently.   I'm just happy you like them. 

    I think the volumetric lighting makes a huge difference.  The feel is exactly what I wanted when I first thought about this.

    Thank you again, Sonja!

    Scott

  • wsgentrywsgentry Posts: 572
    edited February 2019

    Somebody had to do it...  Hair is messed up, but it's the closest style and it's imported from OBJ.

    I've included the final version, too.   Still got issues with the hair, but oh, well!   Final is with softer lighting.

    Scott

    On a piano 2.jpg
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    On a piano 6.jpg
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    On a piano 7.jpg
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    Post edited by wsgentry on
  • wsgentrywsgentry Posts: 572

    More junk!

    Red!

     

    Red.jpg
    3072 x 2048 - 3M
  • Here's the Martini girl in a Porsche 911.  I need to raise her up a bit in the car and redo the hand. I also need to move the light a bit to the right to eliminate the shadow her hair casts on the roof of the car.  I spent a lot of time on this today.

    wsgentry said:

    Scott

    I like it.

    There is something wrong with the hair on the right side. In the B/W version looks OK.

    The mirrors of the car need some work also.

    Keep up the good work!

  • thomasbrandy287@yahoo.com[email protected] Posts: 58
    edited February 2019

    And a miror material.

    has some dirty and bump, because no surface is perfect flat or without small scratces.

     

    Image00027.png
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    Post edited by [email protected] on
  • IceDragonArtIceDragonArt Posts: 12,548
    wsgentry said:

    More junk!

    Red!

     

    This is gorgeous Scott!  Although I am partial to red...

  • wsgentrywsgentry Posts: 572

    And a miror material.

    has some dirty and bump, because no surface is perfect flat or without small scratces.

     

    Thank you for your comments!  They're appreciate.  I have to get a bit better at Photoshop before I tackle the post work on the Martini Girl. She needs some dirt on her face!

    Scott

  • wsgentrywsgentry Posts: 572
    wsgentry said:

    More junk!

    Red!

     

    This is gorgeous Scott!  Although I am partial to red...

    Thank you so much, Sonja!  That means a lot!  Since posting the original I did some more work on it.   Here's where it stands, now.

    Scott

    Irish 3b.jpg
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  • wsgentrywsgentry Posts: 572
    edited March 2019

    More junk! 

    Scott

    Pledge 3.jpg
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    Post edited by wsgentry on
  • wsgentrywsgentry Posts: 572
    edited March 2019

    More junk... Erin.  Lighting is pretty much through the window of the set with a distant light.

    Scott

    Erin_blonde.jpg
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    Erin blonde full.jpg
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    Post edited by wsgentry on
  • wsgentrywsgentry Posts: 572
    edited March 2019

    More junk! :)

    Post edited by wsgentry on
  • wsgentrywsgentry Posts: 572

  • wsgentrywsgentry Posts: 572
    edited March 2019

    Even more junk!  Same character, different pose. 

    Red 4 (2) - Copy.jpg
    3072 x 2048 - 3M
    Post edited by wsgentry on
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