Changing G3F default T-pose, morphing & extracting to Blender
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in New Users
Hi,
I'm trying to get the default G3F T-pose to stay in A-pose when it gets exported to blender. In the past i would just take the G3F figure in Daz3ds and go to the pose & animate tab and lower the arms a bit. But when i exported the figure to Blender it would revert back to the T-pose. I do have the G8F figure but i have almost no morph kit products for it, while i have a bunch of morph kits for the G3F. Is there a way to transfer the pose from the G8F to G3F and make it so that when exported to Blender the pose stays the same? or is there a way i can just pose the G3F with its arms down in Daz3d and then export the figure to Blender and have the pose stay in the A-pose?
Comments
You don't say which format you are exporting in.
The pose converter only converts for use in Studio. It's not really what the OP needs. We need to know what Richard is asking about.