Changing G3F default T-pose, morphing & extracting to Blender

Hi,

 

I'm trying to get the default G3F T-pose to stay in A-pose when it gets exported to blender.  In the past i would just take the G3F figure in Daz3ds and go to the pose & animate tab and lower the arms a bit.  But when i exported the figure to Blender it would revert back to the T-pose.  I do have the G8F figure but i have almost no morph kit products for it, while i have a bunch of morph kits for the G3F.  Is there a way to transfer the pose from the G8F to G3F and make it so that when exported to Blender the pose stays the same? or is there a way i can just pose the G3F with its arms down in Daz3d and then export the figure to Blender and have the pose stay in the A-pose?

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