geo-grafting morphing issues
I am new to daz3D and having a couple of issues.
I have created a lizard tail geo-grafted object for genesis. However I want it to keep its shape when I use the shape morphs for genesis.
Also the geo-grafted object gets distorted when I pose the genesis figure.
Any help in these areas would be greatly appreciated.
Comments
I'm not sure but I think you need to set rigidity maps for geografted anatomy so that it doesn't get deformed with different morphs. As well you'll probably have to modify the weight map since the transfer utility is really just set up for clothing and not anatomy.