Smoothing out Edges
haarlene1_527224bdd4
Posts: 0
Hi, I am VERY new to all of this. I have only been using this software for two weeks. I have rendered a very simple picture of a woman, but the edges around the figure are not smooth at all. I don't own Photoshop, don't even know how to use it even if I did have it, but I wanted to know if there was something in Daz 4.6 to smooth out the edges and not have it appear so pixelated (if that is a word). Any advise?
Comments
If you are using a non-genesis figure you can apply a smoothing modifier as described here to smooth out joint movements and smaller mesh issues.
http://www.daz3d.com/forums/discussion/9823/
Hope this helps!
Elli
Try attaching a render to the thread, that can help see what it is you are describing.
When I first started using the uberenvironment (didn't even know I was using it or what it was) I was getting terrible pixelation. I didn't know UE had "quality settings" that by default are set to low. Maybe that is what you are seeing?
Post a pic
I hope the picture shows up, but here is a sample I rendered. As you can see edges are pixelated, which I want to remove.
What are your render settings? It looks like you're using one of the OpenGL render settings (1, 2 or 3 on the slider in the render setting panel) Those are really only good for doing test renders to check your lighting and such.
Here are 2 that I did trying to duplicate your issue. The first is on the fastest render (quality 1) setting - it's still not as jagged around the edges as yours but you can see some jaggies.
The second is done with the default settings on quality 4 and it's much smoother.
These were done with no real lighting and no camera so they can be much improved.
You did a lot of work on that tutorial- nice job Elli!
Thanks Novica 8)
Another trick you can try is to lower the Shade Rate in the Render settings window, the default is set a little high to allow for quicker renders but if you lower it to between .2 and .5 edges smooth, textures are crisper and it gives a nice overall render.
Elli