One question regarding Genesis 2 jaw morphs

edited December 1969 in New Users

Is this normal behavior for the base figure, before any additional morphs are added?

And if not, how may I go about fixing it?

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Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    That is what the jaw morphs in Genesis one did as far as I remember, they only controlled the teeth. What morph slider exactly are you uisng?

    Mine works correctly, and I can find it in Pose Controls > Head > Cheeks and Jaw > Jaw In-Out and Jaw Side-Side, is that the ones you are trying?

  • ChoholeChohole Posts: 33,604
    edited December 1969

    You will need to have the morphs pack to get anything other than that I am afraid.

  • kitakoredazkitakoredaz Posts: 3,526
    edited December 1969

    these mouth morphs do not adjust outer shape around jaw.
    only affect teeth and tongue.

    but it is planned so. you can change and adjust innner mouth shape as you hope,
    with keeping outer shape of other character faces , or morphed face.

    if mouth stick over from the skin,, it means you apply too much value about current default shape .

    there are already face morph sets from DAZ,
    http://www.daz3d.com/genesis-2-female-products-1570/genesis-2-female-head-morphs
    it can deform outer shape.

    I think,, some vendor will release face morph sets for Gen2F
    there should be many face morphs which can not adjust innner mouth shape..
    we can not open mouth.

    but we can adjust innner mouth shape by default mouth morphs for gen2F.

    about Gen1 we needed to buy other product, or need to tweak hide scale paarmeter,
    or need to make by myself,,,to adjust inner mouth shape to fit outer shape or expression,,

  • edited December 1969

    OK, that's all I wanted to know: Whether something had gone wrong or if this was by design. Thank you all!

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