Backdrop rendered but not saved?
Eric Lagel
Posts: 65
Hi, I am trying to render my character, and I changed the backdrop to have something behind.
In the render window, the backdrop appears fine, but after I save the picture, the backdrop picture has disappeared, leaving a full white background.
Anything I am doing wrong?
Comments
Are you saving in PNG format? That makes the background transparent, which shows up as white in most image preview programs.
Hi Eric. I see jerriecan already mentioned the transparency in a .png format image.
Also keep in mind, you can add a "plane" primitive to the scene behind all the other objects you've set up, and if you rotate it so it's standing up, and then size/place it so that it covers the background of your entire scene, you can then apply the image you want to use as the backdrop to the plane primitive in the Diffuse channel on the Surfaces tab.
Hope that helps.
Yes I am saving in PNG... because it's my favourite format for portability. Does that mean that I can't see the backdrop picture if I save in PNG?
For the plane primitive, it's the obvious alternative, and I will do that if I can't figure out another way, but I'd rather understand how to ensure that my PNG images include a backdrop. I will check in the options, there might be one somewhere that fixes that problem.
Thanks for the tips!
Transparent PNG seems to be the default, not sure how to leave the background. You might try contacting chohole, he works mainly in PNG, if I'm remembering right, and can probably help you.
is exactly what Chohole will tell you.
There are also other "environment" type props that solve this problem.
I save as png all the time too. The background is in the saved image, just not visible as it's defined as transparent. I usually just open the file in MS Paint and hit "save", that "fixes" it.
Thanks for the added information.
I tried to open the PNG and save it again in MS Paint, didn't change a thing. Do you do something more specific maybe?
No, nothing else. I just tried again with an old render and it did remove transparency when I resaved in in MS Paint. I don't know why it's not working for you :-S
Edit: Hmmm, scratch that... I just tried using a fresh DS 4.6 render (I had not installed it before) and it did drop the background... Looks like they broke it :'(
Chohole may work mostly in PNG, but "she" is a Poser user, and it's been a long time since I've used Poser to know whether the current versions 7+ have the same transparency issue with backdrops. In fact, I'm not sure that Poser even HAS a backdrop option like DS does.
I maybe a poser user, but I only use it as a "plug in" for Bryce. I rarely actually render in poser.
Poser does have an option to use a backdrop, but I have never used it. If I want to make "billboards" to use in Bryce then I will save as PNG purely because of the built in Alpha channels, but that is rendering without a backdrop.
So I am not going to be a lot of help, sorry.
I knew your main renderer was Bryce, but I also knew you didn't use DS, so thought you would have at least tried rendering in Poser to make sure you have your scene set up properly before sending it to Bryce, or do you do all your scene building in Bryce as well? I've always meant to ask you that.
Oh, and thanks for verifying that Poser does do "backdrops". I haven't used Poser since ver. 5, and haven't gotten around to installing ver. 7 on this laptop, so didn't know. Back when I was working in P5, I was too "new" at this to even consider things like backdrops, so it may have even been available back then too.
I do all my scene building in Bryce. Even when it's buildings and things I export an obj and then set it all up in Bryce. Quite often I even use Bryce mats rather than the included textures. I have been doing that since Bryce 3 / Poser 3 days as Bryce was the superior render engine. I still prefer it to the new Poser one, and I understand lighting in Bryce.
Ahhh, I was wondering. I always preferred Bryce's render engine as well, especially when it comes to water. Anything with a river, lake, ocean, waterfalls just didn't render well in Poser, though not having one of the newer versions, I have no way of testing that out now.
The only other render engine I like for water is Terragen, though Vue is supposed to be good too. One of these days I'll install it and play. Right now I'm still trying to make sense of Carrara. ~shakes head~
Export as .bmp
open in paint
save as png