Lighting (?) problem: massive skin mutations
Hi,
I have a problem with UberEnvironment2 lights. When I add them to the scene, my model mutates in an interesting way... If this was intentional, I'd be quite proud. Since it's not, I'm a bit annoyed :) There's probably some parameter I've accidentally switched off or on.
Can you help me? This ain't how this girl is supposed to end up! Thanks for your advice.
Mutant.jpg
615 x 800 - 251K
Comments
Michael mutates the same way. I used a different preset (is that the correct term?) on the UE.
Looks like your shading rate is perhaps set too high. Try using the "4X Hi" preset, or go to the Parameters pane and set the Shading Rate to a smaller number.
Other things that may help: changing the shading rate on the Render Settings pane, and/or adding additional lights to the scene.
A great deal of helpful information about UberEnvironment2 can be found in this thread: http://www.daz3d.com/forums/viewreply/67985/
Thank you! That was it.
I had seen the thread you linked to, but I haven't yet digested it. It didn't help that we had upwards of 33 °C this week... :) I'll try to dig into it this weekend.