daz3d -> UE4 Props are not part of the skeleton
Hey!
I try to make a g3 model useable in unreal engine 4. it works fine so far, but the props seem to be ignored by the skeleton in ue. the don't react to animations. i've tried to export it as fbx with different export options and directly import it to ue and i've tried to export it as collada, convert it to fbx and import it to ue. nothing did it. I also recognized that the option "Props" in the fbx exporter doesn't work. the props are always exported.
Does anyone knows how to fix this or a workaround?
thank you very much!