A Few Questions About Figure-Use, Nudity & Simplifying My DAZ
[I ORIGINALLY WROTE THIS QUESTION IN MY INTRODUCTION OF MYSELF BUT IT'S BETTER OFF HERE....]
I do have a few questions as well;
FIRST: Can someone use the figures as virtual artist manequins? Basically create a posed character or characters in rough shapes and print out to use as outlines for regular drawings? If so; How can I do this? That would make drawing the old-fashioned way a lot easier for me if I felt like doing that and using DAZ only partially.
SECOND: When I first saw the figures for the first time, they had "Barbie & Ken" anatomy (if you get my drift). Are there things one can download to add....uh....certain organs of an intimate nature?
FINALLY: When creating a figure; I prefer the manipulate things on the screen directly rather than using toggles and keyboard for everything. I'd like to make things really simplified so I don't get confused.
Thank you so much and....yes....I'll watch the tutorials and such on YouTube.
Comments
1) Sure, just pose the figure, print out a render (presumably you could render low resolution, or even take a screenshot, and just scale it up if you just want a shape/tone guide - switching the display to Smooth Shaded by clicking the sphere icon next to the camera picker at top-right would give a grey-scale screen shot.
2) Yes, but the anatomical elements are included only with (most of) the adult Name # Pro Bundles.
3) Not sure what you mean - you can drag body parts if using the Universal Tool or Active Pose tool. You can also use the on-screen Gizmo to pose rather than the sliders, but that may be what you mean by toggles.
About #3; Yeah; That's it. Well; That's fine.
Thank you for the answers to #1-4. Even if I never get 100% adept at using DAZ fully; It would make a fab virtual manequin to help me with drawing.
Depending on what You want to achieve, You have several options.
For females, some figures in the DAZ shop come with textures, that include a very basic display of non-functional "anatomical elements". The "Pro Packages" offer slightly better functioning "anatomical elements". The pure texture ones should be good enough for most basic pictures, that don't need closeups or too much detail.
For males, you will get nothing worth looking at, unless you get a "Pro Package", which then allows to use these on male figures of the same generation. Some of these come with fitting textures for these "anatomical elements" while others use soe basic textures (afaik). Again these are quite simplified versions, which can't be used that well for "action shots".
If you want to use "anatomical elements" for "in action" shots, you should use google (or your favourite search engine) to look for them. There is a shop specialised in the more mature stuff needed for certain uses of DAZ.
It's OK to name Renderotica, just not to link. However, I believe you need to be careful as some products are not stand-alone but add-ons for the Daz anatomical elements from the Pro bundles
Since it has not been mentioned, there are also options that you might wish to consider if wanting to use DAZ Studio renders for drawing resources. First, you can of course bring your finished renders into a photo editing program such as Photoshop and use the tools and filters there to convert the renders to something more akin to line drawings. There are also some tools available to achieve somewhat similar results with the renders themselves. For more examples of the latter, you might look at the non-photorealistic thread in the Art Studio area of the forums.
From what I've seen, the products always state if they have their own means to do the textures or if they need the textures for anatomical elements that come with many normal - = none-Pro - figures for DAZ.
But you are right, of course. When shopping on the internet one should always be careful and read all information available. Even here at the DAZ shop...
That is all I use DAZ Studio and the associated props/figures for- as a tool to help produce my graphic novels. I set up my scene in Studio than grab a screen shot when I'm happy (I never render). The image is sized in Photoshop as required. Then it is placed into Illustrator to use as a reference for my line art. Figures get their clothing and hair at this stage along with any background details. When finished the line art is exported to Photoshop for coloring and painting.