Aniblock Walk Cycle Problem?

DekeDeke Posts: 1,635
edited March 2018 in New Users

When I line up a "start walk" and a "walk" block there is a hitch...the character seems to slide forward a couple feet between the blocks. Anyone else have this experience? Or a fix?

Post edited by Deke on

Comments

  • Sven DullahSven Dullah Posts: 7,621

    My experience is that aniblocks never work seamlessly as adverticed, that's why I rarely use them. My fix is to do all animation in the timelineindecision

  • FrankTheTankFrankTheTank Posts: 1,229

    This will happen often if your character scaling is not at 100%. Many character morphs will change the scale of your figure even if you don't change it yourself. The workaround is to keep your character at 100%, and parent the character to a null point or primitive, and then scale down the object rather than your figure. Hopefully that makes sense.

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