How do I get the look of wet concrete?
Hi there folks,
hope someone outthere can help me. I'm relatively new in 3D Art, but from day to day i'm getting more fascinated by the posibillities you have to turn your ideas into art. But quite often my workflow is interrupted by technical problems, like now:
I started to build an dark moody, rainy scene with Stonemason's Walled city, the rain from FMs Prison yard and some neon lights. In the next step i'd like to make the ground to look wet, but i cant't really figure out how. I've played with the reflection/refraction/glossiness parameters, but nothing gave me the result i need. I't would be great if you could help me.
Thank you in advance!
Comments
Reflection and Glossiness (specular in other words) is the right move. I wouldn't use refraction as you haven't actually got water there. ;)
Here is a good resource for learning about the Surfaces Pane which might help you out http://homepage.eircom.net/~neilvpose/ds-settings.htm
As you can see in the tutorial 0% glossiness is full spread of the gloss which is counter intuative.
PS welcome to the forums.
Thanks for the Tutorial, man! Helped a lot!
Greetings, ScumDivision
Great news.