Texture distortion in viewport

Any idea what might cause this? I think it was fine the first time I loaded the scene in, but then it started doing these distortions and I have no idea what caused this...
In Iray viewport everything looks fine, but in all other ports it's like this and it kind of hurts the eyes when you work on the scene for a long time.

a2b8b49f639b4419a8c2dc013a1b21f7.png
870 x 493 - 845K
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