Pressure against clothing
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Hi,
I'm new here (and to Daz Studio) but I have a question about something that I've seen in comics. I've come across some that will have characters wearing clothing that seem too small for the figure. The person essentially spills over some of the clothing's edges. I'm trying to make a game where the main character works out and, over time, increases muscle mass. The tshirts that he wears gets tighter over his biceps (until the player buys new ones) and I wanted to show the strain that the sleeves have against his arms.
To be fair, I don't know whether these comics I've seen used Daz Studio to do something like this but I was wondering if there is a feature of the app that I should be looking at. I tried things like pinning but couldn't get the result.
Thanks in advance and sorry if this has been covered in the past. I couldn't find anything covering it.
Comments
Someone who really knows what they are doing will have a better answer than my best guess, but since it can be demoralizing to not get an answer, I will fill in the gap with something that might hold us over!
Some ideas:
1) some clothing will just work within reasonable limits, granted once you have big bulging muscles you need to try something else. Use the "bodybuilder" morphs in Parameters/Actor or Shaping pane, to test a piece of clothing for how far it will expand. You can play with the Smoothing and Collision count to see if increasing the number will get you there or partway there.
2) some clothing comes with morphs like ExpandAll that just scales it and then the smoothing/collisions has a different starting point to get it over local minima
3) You can add morphs to clothing that doesn't have morphs you want, using something like "Fit Control" which I do not get any money from, directly or indirectly (Just the first thing that came to mind and there was a recent release.) There may be a way using the Transfer Morphs... menu item if you are a DIY type.
4) Actually a DIYer might go and remodel the mesh using Blender or Hexagon or Amazing Designer or something, using the templates the artist provided or from scratch.
There is probably something I am missing. Looking forward to what you do!
-Ben
oh I forgot, the reason I originally opened the topic was to make a bad joke. "I feel pressure sometimes to remove my clothing. Don't do it!" but the political climate and the cheapness of it and the unhelpfulness made me change my mind. woops
You might be able to do something like that with D-Formers but it could be tricky. If I'm understanding this right you want effects like the arm bulging past the end of the sleeve. You could try applying a D-Former to the arm to expand it. You would have to adjust the field to make it bulge in the right place and you might need to edit the spline curve to get the type of bulge you wanted. I've never tried to use D-Formers in this way so I don't know how well this would work.
I have a way:
https://sickleyield.deviantart.com/journal/Tutorial-Indenting-Skin-Where-It-Touches-Objects-659757598